Daily Archives: February 15, 2013

How to make a conscious computer

The latest generation of supercomputers have processing speed that is higher than the human brain on a simple digital comparison, but they can’t think, aren’t conscious. It’s not even really appropriate to compare them because the brain mostly isn’t digital. It has some digital processing in the optics system but mostly uses adaptive analog neurons whereas digital computers use digital chips for processing and storage and only a bit of analog electronics for other circuits. Most digital computers don’t even have anything we would equate to senses.

Analog computers aren’t used much now, but were in fairly widespread use in some industries until the early 1980s. Most IT people have no first hand experience of them and some don’t seem to even be aware of analog computers, what they can do or how. But in the AI space, a lot of the development uses analog approaches.

https://timeguide.wordpress.com/2011/09/18/gel-computing/ discusses some of my previous work on conscious computer design. I won’t reproduce it here.

I firmly believe consciousness, whether externally or internally focused, is the result of internally directed sensing, (sensing can be thought of as the solicitation of feeling) so that you feel your thoughts or sensory inputs in much the same way. The easy bit is figuring out how thinking can work once you have that, how memories can be relived, concepts built, how self-awareness, sentience, intelligence emerge. All those are easy once you have figured out how feeling works. That is the hard problem.

Detection is not the same as feeling. It is easy to build a detector or sensor that flips a switch or moves a dial when something happens or even precisely quantifies something . Feeling it is another layer on that. Your skin detects touch, but your brain feels it, senses it. Taking detection and making it feel and become a sensation, that’s hard. What is it about a particular circuit that adds sensation? That is the missing link, the hard problem, and all the writing available out there just echoes that. Philosophers and scientists have written about this same problem in different ways for ages, and have struggled in vain to get a grip on it, many end up running in circles. So far they don’t know the answer, and neither do I. The best any offer is elucidation of aspects of the problem and at occasionally some hints of things that they think might somehow be connected with the answer. There exists no answer or explanation yet.

There is no magic in the brain. The circuitry involved in feeling something is capable of being described, replicated and even manufactured. It is possible to find out how to make a conscious circuit, even if we still don’t know what consciousness is or how it works, via replication, reverse engineering or evolutionary development. We manage to make conscious children several times every second.

How far can we go? Having studied a lot of what is written, it is clear that even after a lot of smart people thinking a long time about it, there is a great deal of confusion out there, and at least some of it comes basically from trying to use too big words and some comes from trying to analyse too much at once. When it is so obvious that it is a tough problem, simplifying it will undoubtedly help.  So let’s narrow it down a bit.

Feeling needs to be separated out from all the other things going on. What is it that happens that makes something feel? Well, detecting something pre-empts feeling it, and interpreting it or thinking about it comes later. So, ignore the detection and interpretation and thinking bits for now. Even sensation can be modelled as solicitation of feeling, essentially adding qualitative information to it. We ought to be able to make an abstraction model as for any IT system, where feeling is a distinct layer, coming between the physical detection layer and sensation, well below any of the layers associated with thinking or analysis.

Many believe that very simple organisms can detect stimuli and react to them, but can’t feel,  but more sophisticated ones can. Logical deduction tells us either that feeling may require fairly complex neural networks but certainly well below human levels, or alternatively, feeling may not be fundamentally linked to complexity but may emerge from architectural differences that arose in parallel with increasing complexity but aren’t dependent on it. It is also very likely due to evolutionary mechanisms that feeling emerges from similar structures to detection, though not the same. Architectural modifications, feedbacks, or additions to detection circuits might be an excellent point to start looking.

So we don’t know the answer, but we do have some good clues. Better than nothing. Coming at it from a philosophical direction, even the smartest people quickly get tied in knots, but from an engineering direction, I think the problem is soluble.

If feeling is, as I believe, a modified detection system, then we could for example seed an evolutionary design system with detection systems. Mutating, restructuring and rearranging detection systems and adding occasional random components here and there might eventually create some circuits that feel. It did in nature, and would in an evolutionary design system, given time. But how would we know? An evolutionary design system needs some means of selection to distinguish the more successful branches for further development.

Using feedback loops would probably help. A system with built in feedback so that it feels that it is feeling something would be symmetrical, maybe even fractal. Self-reinforcement of a feeling process would also create a little vortex of activity. A simple detection system (with detection of detection) would not exhibit such strong activity peaks due to necessary lack of symmetry in detection of initial and processed stimuli. So all we need do is to introduce feedback loops in each architecture and look for the emergence of activity peaks. Possibly, some non-feeling architectures might also show activity peaks so not all peaks would necessarily show successes, but all successes would show peaks.

So, the evolutionary system would take basic detection circuits as input, modify them, add random components, then connect them in simple symmetrical feedback loops. Most results would do nothing. Some would show self-reinforcement, evidenced by activity peaks. Those are the ones we need.

The output from such an evolutionary design system would be circuits that feel (and some junk). We have our basic components. Now we can start to make a conscious computer.

Let’s go back to the gel computing idea and plug them in. We have some basic detectors, for light, sound, touch etc. Pretty simple stuff, but we connect those to our new feeling circuits, so now those inputs stop being just information and become sensations. We add in some storage, recording the inputs, again with some feeling circuits added into the mix, and just for fun, let’s make those recording circuits replay those inputs over and over, indefinitely. Those sensations will be felt again and again, the memory relived. Our primitive little computer can already remember and experience things it has experienced before. Now add in some processing. When a and b happen, c results. Nothing complicated. Just the sort of primitive summation of inputs we know neurons can do all the time. But now, when that processing happens, our computer brain feels it. It feels that it is doing some thinking. It feels the stimuli occurring, a result occurring. And as it records and replays it, an experience builds. It now has knowledge. It may not be the answer to life the universe and everything just yet, but knowledge it is. It now knows and remembers the experience that when it links these two inputs, it gets that output. These processes and recordings and replays and further processing and storage and replays echo throughout the whole system. The sensory echoes and neural interference patterns result in some areas of reinforcement and some of cancellation. Concepts form. The whole process is sensed by the brain. It is thinking, processing, reliving memories, linking inputs and results into concepts and knowledge, storing concepts, and most importantly, it is feeling itself doing so.

The rest is just design detail. There’s your conscious computer.