Category Archives: Computing

The future of X-People

There is an abundance of choice for X in my ‘future of’ series, but most options are sealed off. I can’t do naughty stuff because I don’t want my blog to get blocked so that’s one huge category gone. X-rays are boring, even though x-ray glasses using augmented reality… nope, that’s back to the naughty category again. I won’t stoop to cover X-Factor so that only leaves X-Men, as in the films, which I admit to enjoying however silly they are.

My first observation is how strange X-Men sounds. Half of them are female. So I will use X-People. I hate political correctness, but I hate illogical nomenclature even more.

My second one is that some readers may not be familiar with the X-Men so I guess I’d better introduce the idea. Basically they are a large set of mutants or transhumans with very varied superhuman or supernatural capabilities, most of which defy physics, chemistry or biology or all of them. Essentially low-grade superheroes whose main purpose is to show off special effects. OK, fun-time!

There are several obvious options for achieving X-People capabilities:

Genetic modification, including using synthetic biology or other biotech. This would allow people to be stronger, faster, fitter, prettier, more intelligent or able to eat unlimited chocolate without getting fat. The last one will be the most popular upgrade. However, now that we have started converging biotech with IT, it won’t be very long before it will be possible to add telepathy to the list. Thought recognition and nerve stimulation are two sides of the same technology. Starting with thought control of appliances or interfaces, the world’s networked knowledge would soon be available to you just by thinking about something. You could easily send messages using thought control and someone else could hear them synthesized into an earpiece, but later it could be direct thought stimulation. Eventually, you’d have totally shared consciousness. None of that defies biology or physics, and it will happen mid-century. Storing your own thoughts and effectively extending your mind into the cloud would allow people to make their minds part of the network resources. Telepathy will be an everyday ability for many people but only with others who are suitably equipped. It won’t become easy to read other people’s minds without them having suitable technology equipped too. It will be interesting to see whether only a few people go that route or most people. Either way, 2050 X-People can easily have telepathy, control objects around them just by thinking, share minds with others and maybe even control other people, hopefully consensually.

Nanotechnology, using nanobots etc to achieve possibly major alterations to your form, or to affect others or objects. Nanotechnology is another word for magic as far as many sci-fi writers go. Being able to rearrange things on an individual atom basis is certainly fuel for fun stories, but it doesn’t allow you to do things like changing objects into gold or people into stone statues. There are plenty of shape-shifters in sci-fi but in reality, chemical bonds absorb or release energy when they are changed and that limits how much change can be made in a few seconds without superheating an object. You’d also need a LOT of nanobots to change a whole person in a few seconds. Major changes in a body would need interim states to work too, since dying during the process probably isn’t desirable. If you aren’t worried about time constraints and can afford to make changes at a more gentle speed, and all you’re doing is changing your face, skin colour, changing age or gender or adding a couple of cosmetic wings, then it might be feasible one day. Maybe you could even change your skin to a plastic coating one day, since plastics can use atomic ingredients from skin, or you could add a cream to provide what’s missing. Also, passing some nanobots to someone else via a touch might become feasible, so maybe you could cause them to change involuntarily just by touching them, again subject to scope and time limits. So nanotech can go some way to achieving some X-People capabilities related to shape changing.

Moving objects using telekinesis is rather less likely. Thought controlling a machine to move a rock is easy, moving an unmodified rock or a dumb piece of metal just by concentrating on it is beyond any technology yet on the horizon. I can’t think of any mechanism by which it could be done. Nor can I think of ways of causing things to just burst into flames without using some sort of laser or heat ray. I can’t see either how megawatt lasers can be comfortably implanted in ordinary eyes. These deficiencies might be just my lack of imagination but I suspect they are actually not feasible. Quite a few of the X-Men have these sorts of powers but they might have to stay in sci-fi.

Virtual reality, where you possess the power in a virtual world, which may be shared with others. Well, many computer games give players supernatural powers, or take on various forms, and it’s obvious that many will do so in VR too. If you can imagine it, then someone can get the graphics chips to make it happen in front of your eyes. There are no hard physics or biology barriers in VR. You can do what you like. Shared gaming or socializing environments can be very attractive and it is not uncommon for people to spend almost every waking hour in them. Role playing lets people do things or be things they can’t in the real world. They may want to be a superhero, or they might just want to feel younger or look different or try being another gender. When they look in a mirror in the VR world, they would see the person they want to be, and that could make it very compelling compared to harsh reality. I suspect that some people will spend most of their free time in VR, living a parallel fantasy life that is as important to them as their ‘real’ one. In their fantasy world, they can be anyone and have any powers they like. When they share the world with other people or AI characters, then rules start to appear because different people have different tastes and desires. That means that there will be various shared virtual worlds with different cultures, freedoms and restrictions.

Augmented reality, where you possess the power in a virtual world but in ways that it interacts with the physical world is a variation on VR, where it blends more with reality. You might have a magic wand that changes people into frogs. The wand could be just a stick, but the victim could be a real person, and the change would happen only in the augmented reality. The scope of the change could be one-sided – they might not even know that you now see them as a frog, or it could again be part of a large shared culture where other people in the community now see and treat them as a frog. The scope of such cultures is very large and arbitrary cultural rules could apply. They could include a lot of everyday life – shopping, banking, socializing, entertainment, sports… That means effects could be wide-ranging with varying degrees of reality overlap or permanence. Depending on how much of their lives people live within those cultures, virtual effects could have quite real consequences. I do think that augmented reality will eventually have much more profound long-term effects on our lives than the web.

Controlled dreaming, where you can do pretty much anything you want and be in full control of the direction your dream takes. This is effectively computer-enhanced lucid dreaming with literally all the things you could ever dream of. But other people can dream of extra things that you may never have dreamt of and it allows you to explore those areas too.  In shared or connected dreams, your dreams could interact with those of others or multiple people could share the same dream. There is a huge overlap here with virtual reality, but in dreams, things don’t get the same level of filtration and reality is heavily distorted, so I suspect that controlled dreams will offer even more potential than VR. You can dream about being in VR, but you can’t make a dream in VR.

X-People will be very abundant in the future. We might all be X-People most of the time, routinely doing things that are pure sci-fi today. Some will be real, some will be virtual, some will be in dreams, but mostly, thanks to high quality immersion and the social power of shared culture, we probably won’t really care which is which.

 

 

The future of virtual reality

I first covered this topic in 1991 or 1992, can’t recall, when we were playing with the Virtuality machines. I got a bit carried away, did the calculations on processing power requirements for decent images, and announced that VR would replace TV as our main entertainment by about 2000. I still use that as my best example of things I didn’t get right.

I have often considered why it didn’t take off as we expected. There are two very plausible explanations and both might apply somewhat to the new launches we’re seeing now.

1: It did happen, just differently. People are using excellent pseudo-3D environments in computer games, and that is perfectly acceptable, they simply don’t need full-blown VR. Just as 3DTV hasn’t turned out to be very popular compared to regular TV, so wandering around a virtual world doesn’t necessarily require VR. TV or  PC monitors are perfectly adequate in conjunction with the cooperative human brain to convey the important bits of the virtual world illusion.

2. Early 1990s VR headsets reportedly gave some people eye strain or psychological distortions that persisted long enough after sessions to present potential dangers. This meant corporate lawyers would have been warning about potentially vast class action suits with every kid that develops a squint blaming the headset manufacturers, or when someone walked under a bus because they were still mentally in a virtual world. If anything, people are far more likely to sue for alleged negative psychological effects now than back then.

My enthusiasm for VR hasn’t gone away. I still think it has great potential. I just hope the manufacturers are fully aware of these issues and have dealt with or are dealing with them. It would be a great shame indeed if a successful launch is followed by rapid market collapse or class action suits. I hope they can avoid both problems.

The porn industry is already gearing up to capitalise on VR, and the more innocent computer games markets too. I spend a fair bit of my spare time in the virtual worlds of computer games. I find games far more fun than TV, and adding more convincing immersion and better graphics would be a big plus. In the further future, active skin will allow our nervous systems to be connected into the IT too, recording and replaying sensations so VR could become full sensory. When you fight an enemy in a game today, the controller might vibrate if you get hit or shot. If you could feel the pain, you might try a little harder to hide. You may be less willing to walk casually through flames if they hurt rather than just making a small drop in a health indicator or you might put a little more effort into kindling romances if you could actually enjoy the cuddles. But that’s for the next generation, not mine.

VR offers a whole new depth of experience, but it did in 1991. It failed first time, let’s hope this time the technology brings the benefits without the drawbacks and can succeed.

The future of terminators

The Terminator films were important in making people understand that AI and machine consciousness will not necessarily be a good thing. The terminator scenario has stuck in our terminology ever since.

There is absolutely no reason to assume that a super-smart machine will be hostile to us. There are even some reasons to believe it would probably want to be friends. Smarter-than-man machines could catapult us into a semi-utopian era of singularity level development to conquer disease and poverty and help us live comfortably alongside a healthier environment. Could.

But just because it doesn’t have to be bad, that doesn’t mean it can’t be. You don’t have to be bad but sometimes you are.

It is also the case that even if it means us no harm, we could just happen to be in the way when it wants to do something, and it might not care enough to protect us.

Asimov’s laws of robotics are irrelevant. Any machine smart enough to be a terminator-style threat would presumably take little notice of rules it has been given by what it may consider a highly inferior species. The ants in your back garden have rules to govern their colony and soldier ants trained to deal with invader threats to enforce territorial rules. How much do you consider them when you mow the lawn or rearrange the borders or build an extension?

These arguments are put in debates every day now.

There are however a few points that are less often discussed

Humans are not always good, indeed quite a lot of people seem to want to destroy everything most of us want to protect. Given access to super-smart machines, they could design more effective means to do so. The machines might be very benign, wanting nothing more than to help mankind as far as they possibly can, but misled into working for them, believing in architected isolation that such projects are for the benefit of humanity. (The machines might be extremely  smart, but may have existed since their inception in a rigorously constructed knowledge environment. To them, that might be the entire world, and we might be introduced as a new threat that needs to be dealt with.) So even benign AI could be an existential threat when it works for the wrong people. The smartest people can sometimes be very naive. Perhaps some smart machines could be deliberately designed to be so.

I speculated ages ago what mad scientists or mad AIs could do in terms of future WMDs:

http://timeguide.wordpress.com/2014/03/31/wmds-for-mad-ais/

Smart machines might be deliberately built for benign purposes and turn rogue later, or they may be built with potential for harm designed in, for military purposes. These might destroy only enemies, but you might be that enemy. Others might do that and enjoy the fun and turn on their friends when enemies run short. Emotions might be important in smart machines just as they are in us, but we shouldn’t assume they will be the same emotions or be wired the same way.

Smart machines may want to reproduce. I used this as the core storyline in my sci-fi book. They may have offspring and with the best intentions of their parent AIs, the new generation might decide not to do as they’re told. Again, in human terms, a highly familiar story that goes back thousands of years.

In the Terminator film, it is a military network that becomes self aware and goes rogue that is the problem. I don’t believe digital IT can become conscious, but I do believe reconfigurable analog adaptive neural networks could. The cloud is digital today, but it won’t stay that way. A lot of analog devices will become part of it. In

http://timeguide.wordpress.com/2014/10/16/ground-up-data-is-the-next-big-data/

I argued how new self-organising approaches to data gathering might well supersede big data as the foundations of networked intelligence gathering. Much of this could be in a the analog domain and much could be neural. Neural chips are already being built.

It doesn’t have to be a military network that becomes the troublemaker. I suggested a long time ago that ‘innocent’ student pranks from somewhere like MIT could be the source. Some smart students from various departments could collaborate to see if they can hijack lots of networked kit to see if they can make a conscious machine. Their algorithms or techniques don’t have to be very efficient if they can hijack enough. There is a possibility that such an effort could succeed if the right bits are connected into the cloud and accessible via sloppy security, and the ground up data industry might well satisfy that prerequisite soon.

Self-organisation technology will make possible extremely effective combat drones.

http://timeguide.wordpress.com/2013/06/23/free-floating-ai-battle-drone-orbs-or-making-glyph-from-mass-effect/

Terminators also don’t have to be machines. They could be organic, products of synthetic biology. My own contribution here is smart yogurt: http://timeguide.wordpress.com/2014/08/20/the-future-of-bacteria/

With IT and biology rapidly converging via nanotech, there will be many ways hybrids could be designed, some of which could adapt and evolve to fill different niches or to evade efforts to find or harm them. Various grey goo scenarios can be constructed that don’t have any miniature metal robots dismantling things. Obviously natural viruses or bacteria could also be genetically modified to make weapons that could kill many people – they already have been. Some could result from seemingly innocent R&D by smart machines.

I dealt a while back with the potential to make zombies too, remotely controlling people – alive or dead. Zombies are feasible this century too:

http://timeguide.wordpress.com/2012/02/14/zombies-are-coming/ &

http://timeguide.wordpress.com/2013/01/25/vampires-are-yesterday-zombies-will-peak-soon-then-clouds-are-coming/

A different kind of terminator threat arises if groups of people are linked at consciousness level to produce super-intelligences. We will have direct brain links mid-century so much of the second half may be spent in a mental arms race. As I wrote in my blog about the Great Western War, some of the groups will be large and won’t like each other. The rest of us could be wiped out in the crossfire as they battle for dominance. Some people could be linked deeply into powerful machines or networks, and there are no real limits on extent or scope. Such groups could have a truly global presence in networks while remaining superficially human.

Transhumans could be a threat to normal un-enhanced humans too. While some transhumanists are very nice people, some are not, and would consider elimination of ordinary humans a price worth paying to achieve transhumanism. Transhuman doesn’t mean better human, it just means humans with greater capability. A transhuman Hitler could do a lot of harm, but then again so could ordinary everyday transhumanists that are just arrogant or selfish, which is sadly a much bigger subset.

I collated these various varieties of potential future cohabitants of our planet in: http://timeguide.wordpress.com/2014/06/19/future-human-evolution/

So there are numerous ways that smart machines could end up as a threat and quite a lot of terminators that don’t need smart machines.

Outcomes from a terminator scenario range from local problems with a few casualties all the way to total extinction, but I think we are still too focused on the death aspect. There are worse fates. I’d rather be killed than converted while still conscious into one of 7 billion zombies and that is one of the potential outcomes too, as is enslavement by some mad scientist.

 

The future of cyberspace

I promised in my last blog to do one on the dimensions of cyberspace. I made this chart 15 years ago, in two parts for easy reading, but the ones it lists are still valid and I can’t think of any new ones to add right now, but I might think of some more and make an update with a third part. I changed the name to virtuality instead because it actually only talks about human-accessed cyberspace, but I’m not entirely sure that was a good thing to do. Needs work.

cyberspace dimensions

cyberspace dimensions 2

The chart  has 14 dimensions (control has two independent parts), and I identified some of the possible points on each dimension. As dimensions are meant to be, they are all orthogonal, i.e. they are independent of each other, so you can pick any one on any dimension and use it with any from each other. Standard augmented reality and pure virtual reality are two of the potential combinations, out of the 2.5 x 10^11 possibilities above. At that rate, if every person in the world tried a different one every minute, it would take a whole day to visit them all even briefly. There are many more possible, this was never meant to be exhaustive, and even two more columns makes it 10 trillion combos. Already I can see that one more column could be ownership, another could be network implementation, another could be quality of illusion. What others have I missed?

The Future of IoT – virtual sensors for virtual worlds

I recently acquired a point-and-click thermometer for Futurizon, which gives an instant reading when you point it at something. I will soon know more about the world around me, but any personal discoveries I make are quite likely to be well known to science already. I don’t expect to win a Nobel prize by discovering breeches of the second law of thermodynamics, but that isn’t the point. The thermometer just measures the transmission from a particular point in a particular frequency band, which indicates what temperature it is. It cost about £20, a pretty cheap stimulation tool to help me think about the future by understanding new things about the present. I already discovered that my computer screen doubles as a heater, but I suspected that already. Soon, I’ll know how much my head warms when if think hard, and for the futurology bit, where the best locations are to put thermal IoT stuff.

Now that I am discovering the joys or remote sensing, I want to know so much more though. Sure, you can buy satellites for a billion pounds that will monitor anything anywhere, and for a few tens of thousands you can buy quite sophisticated lab equipment. For a few tens, not so much is available and I doubt the tax man will agree that Futurizon needs a high end oscilloscope or mass spectrometer so I have to set my sights low. The results of this blog justify the R&D tax offset for the thermometer. But the future will see drops in costs for most high technologies so I also expect to get far more interesting kit cheaply soon.

Even starting with the frequent assumption that in the future you can do anything, you still have to think what you want to do. I can get instant temperature readings now. In the future, I may also want a full absorption spectrum, color readings, texture and friction readings, hardness, flexibility, sound absorption characteristics, magnetic field strength, chemical composition, and a full range of biological measurements, just for fun. If Spock can have one, I want one too.

But that only covers reality, and reality will only account for a small proportion of our everyday life in the future. I may also want to check on virtual stuff, and that needs a different kind of sensor. I want to be able to point at things that only exist in virtual worlds. It needs to be able to see virtual worlds that are (at least partly) mapped onto real physical locations, and those that are totally independent and separate from the real world. I guess that is augmented reality ones and virtual reality ones. Then it starts getting tricky because augmented reality and virtual reality are just two members of a cyberspace variants set that runs to more than ten trillion members. I might do another blog soon on what they are, too big a topic to detail here.

People will be most interested in sensors to pick up geographically linked cyberspace. Much of the imaginary stuff is virtual worlds in computer games or similar, and many of those have built-in sensors designed for their spaces. So, my character can detect caves or forts or shrines from about 500m away in the virtual world of Oblivion (yes, it is from ages ago but it is still enjoyable). Most games have some sort of sensors built-in to show you what is nearby and some of its properties.

Geographically linked cyberspace won’t all be augmented reality because some will be there for machines, not people, but you might want to make sensors for it all the same, for many reasons, most likely for navigating it, debugging, or for tracking and identifying digital trespass. The last one is interesting. A rival company might well construct an augmented reality presence that allows you to see their products alongside ones in a physical shop. It doesn’t have to be in a properly virtual environment, a web page is still a location in cyberspace and when loaded, that instance takes on a geographic mapping via that display so it is part of that same trespass. That is legal today, and it started many years ago when people started using Amazon to check for better prices while in a book shop. Today it is pretty ubiquitous. We need sensors that can detect that. It may be accepted today as fair competition, but it might one day be judged as unfair competition by regulators for various reasons, and if so, they’ll need some mechanism to police it. They’ll need to be able to detect it. Not easy if it is just a web page that only exists at that location for a few seconds. Rather easier if it is a fixed augmented reality and you can download a map.

If for some reason a court does rule that digital trespass is illegal, one way of easy(though expensive) way of solving it would be to demand that all packets carry a geographic location, which of course the site would know when the person clicks on that link. To police that, turning off location would need to be blocked, or if it is turned off, sites would not be permitted to send you certain material that might not be permitted at that location. I feel certain there would be better and cheaper and more effective solutions.

I don’t intend to spend any longer exploring details here, but it is abundantly clear from just inspecting a few trees that making detectors for virtual worlds will be a very large and diverse forest full of dangers. Who should be able to get hold of the sensors? Will they only work in certain ‘dimensions’ of cyberspace? How should the watchers be watched?

The most interesting thing I can find though is that being able to detect cyberspace would allow new kinds of adventures and apps. You could walk through a doorway and it also happens to double as a portal between many virtual universes. And you might not be able to make that jump in any other physical location. You might see future high street outlets that are nothing more than teleport chambers for cyberspace worlds. They might be stuffed with virtual internet of things things and not one one of them physical. Now that’s fun.

 

Ground up data is the next big data

This one sat in my draft folder since February, so I guess it’s time to finish it.

Big Data – I expect you’re as sick of hearing that term as I am. Gathering loads of data on everything you or your company or anything else you can access can detect, measure, record, then analyzing the hell out of it using data mining, an equally irritating term.

I long ago had a quick twitter exchange with John Hewitt, who suggested “What is sensing but the energy-constrained competition for transmission to memory, as memory is but that for expression?”. Neurons compete to see who gets listened too.  Yeah, but I am still not much wiser as to what sensing actually is. Maybe I need a brain upgrade. (It’s like magnets. I used to be able to calculate the magnetic field densities around complicated shaped objects – it was part of my first job in missile design – but even though I could do all the equations around EM theory, even general relativity, I still am no wiser how a magnetic field actually becomes a force on an object. I have an office littered with hundreds of neodymium magnets and I spend hours playing with them and I still don’t understand). I can read about neurons all day but I still don’t understand how a bunch of photons triggering a series of electro-chemical reactions results in me experiencing an image. How does the physical detection become a conscious experience?

Well, I wrote some while back that we could achieve a conscious computer within two years. It’s still two years because nobody has started using the right approach yet. I have to stress the ‘could’, because nobody actually intends to do it in that time frame, but I really believe some half-decent lab could if they tried.  (Putting that into perspective, Kurzweil and his gang at Google are looking at 2029.) That two years estimate relies heavily on evolutionary development, for me the preferred option when you don’t understand how something works, as is the case with consciousness. It is pretty easy to design conscious computers at a black box level. The devil is in the detail. I argued that you could make a conscious computer by using internally focused sensing to detect processes inside the brain, and using a sensor structure with a symmetrical feedback loop. Read it:

http://timeguide.wordpress.com/2013/12/28/we-could-have-a-conscious-machine-by-end-of-play-2015/

In a nutshell, if you can feel thoughts in the same way as you feel external stimuli, you’d be conscious. I think. The symmetrical feedback loop bit is just a small engineering insight.

The missing link in that is still the same one: how does sensing work? How do you feel?

At a superficial level, you point a sensor at something and it produces a signal in some sort of relationship to whatever it is meant to sense. We can do that bit. We understand that. Your ear produces signals according to the frequencies and amplitudes of incoming sound waves, a bit like a microphone. Just the same so far. However, it is by some undefined processes later that you consciously experience the sound. How? That is the hard problem in AI. It isn’t just me that doesn’t know the answer. ‘How does red feel?’ is a more commonly used variant of the same question.

When we solve that, we will replace big data as ‘the next big thing’. If we can make sensor systems that experience or feel something rather than just producing a signal, that’s valuable already. If those sensors pool their shared experience, another similar sensor system could experience that. Basic data quickly transmutes into experience, knowledge, understanding, insight and very quickly, value, lots of it. Artificial neural nets go some way to doing that, but they still lack consciousness. Simulated neural networks can’t even get beyond a pretty straightforward computation, putting all the inputs into an equation. The true sensing bit is missing. The complex adaptive analog neural nets in our brain clearly achieve something deeper than a man-made neural network.

Meanwhile, most current AI work barks up a tree in a different forest. IBM’s Watson will do great things; Google’s search engine AI will too. But they aren’t conscious and can’t be. They’re just complicated programs running on digital processors, with absolutely zero awareness of anything they are doing. Digital programs on digital computers will never achieve any awareness, no matter how fast the chips are.

However, back in the biological realm, nature manages just fine. So biomimetics offers a lot of hope. We know we didn’t get from a pool of algae to humans in one go. At some point, organisms started moving according to light, chemical gradients, heat, touch. That most basic process of sensing may have started out coupled to internal processes that caused movement without any consciousness. But if we can understand the analog processes (electrochemical, electronic, mechanical) that take the stimulus through to a response, and can replicate it using our electronic technology, we would already have actuator circuits, even if we don’t have any form of sensation or consciousness yet. A great deal of this science has been done already of course. The computational side of most chemical and physical processes can be emulated electronically by some means or another. Actuators will be a very valuable part of the cloud, but we already have the ability to make actuators by more conventional means, so doing it organically or biomimetically just adds more actuation techniques to the portfolio. Valuable but not a terribly important breakthrough.

Looking at the system a big further along the evolutionary timeline, where eyes start to develop, where the most primitive nervous systems and brains start, where higher level processing is obviously occurring and inputs are starting to become sensations, we should be able to what is changed or changing. It is the emergence of sensation we need to identify, even if the reaction is still an unconscious reflex. We don’t need to reverse engineer the human brain. Simple organisms are simpler to understand. Feeding the architectural insights we gain from studying those primitive systems into our guided evolution engines is likely to be far faster as a means to generating true machine consciousness and strong AI. That’s how we could develop consciousness in a couple of years rather than 15.

If we can make primitive sensing devices that work like those in primitive organisms, and can respond to specific sorts of sensory input, then that is a potential way of increasing the coverage of cloud sensing and even actuation. It would effectively be a highly distributed direct response system. With clever embedding of emergent phenomena techniques (such as cellular automata, flocking etc) , it could be a quite sophisticated way of responding to quite complex distributed inputs, avoiding some of the need for big data processing. If we can gather the outputs from these simple sensors and feed them into others, that will be an even better sort of biomimetic response system. That sort of direct experience of a situation is very different from a data mined result, especially if actuation capability is there too. The philosophical question as to whether that inclusion of that second bank of sensors makes the system in any way conscious remains, but it would certainly be very useful and valuable. The architecture we end up with via this approach may look like neurons, and could even be synthetic neurons, but that may be only one solution among many. Biology may have gone the neuron route but that doesn’t necessarily mean it is the only possibility. It may be that we could one day genetically modify bacteria to produce their own organic electronics to emulate the key processes needed to generate sensation, and to power them by consuming nutrients from their environment. I suggested smart yogurt based on this idea many years ago, and believe that it could achieve vast levels of intelligence.

Digitizing and collecting the signals from the system at each stage would generate lots of  data, and that may be used by programs to derive other kinds of results, or to relay the inputs to other analog sensory systems elsewhere. (It isn’t always necessary to digitize signals to transmit them, but it helps limit signal degradation and quickly becomes important if the signal is to travel far and is essential if it is to be recorded for later use or time shifting). However, I strongly suspect that most of the value in analog sensing and direct response is local, coupled to direct action or local processing and storage.

If we have these sorts of sensors liberally spread around, we’d create a truly smart environment, with local sensing and some basic intelligence able to relay sensation remotely to other banks of sensors elsewhere for further processing or even ultimately consciousness. The local sensors could be relatively dumb like nerve endings on our skin, feeding in  signals to a more connected virtual nervous system, or a bit smarter, like neural retinal cells, doing a lot of analog pre-processing before relaying them via ganglia cells, and maybe part of a virtual brain. If they are also capable of or connected to some sort of actuation, then we would be constructing a kind of virtual organism, with tendrils covering potentially the whole globe, and able to sense and interact with its environment in an intelligent way.

I use the term virtual not because the sensors wouldn’t be real, but because their electronic nature allows connectivity to many systems, overlapping, hierarchical or distinct. Any number of higher level systems could ‘experience’ them as part of its system, rather as if your fingers could be felt by the entire human population. Multiple higher level virtual organisms could share the same basic sensory/data inputs. That gives us a whole different kind of cloud sensing.

By doing processing locally, in the analog domain, and dealing with some of the response locally, a lot of traffic across the network is avoided and a lot of remote processing. Any post-processing that does occur can therefore add to a higher level of foundation. A nice side effect from avoiding all the extra transmission and processing is increased environmental friendliness.

So, we’d have a quite different sort of data network, collecting higher quality data, essentially doing by instinct what data mining does with huge server farms and armies of programmers. Cloudy, but much smarter than a straightforward sensor net.

… I think.

It isn’t without risk though. I had a phone discussion yesterday on the dangers of this kind of network. In brief, it’s dangerous.

The future of questions

The late Douglas Adams had many great ideas. One of the best was the computer Deep Thought, built to answer The question of ‘life, the universe and everything’ that took 6 million years to come up with the answer 42. It then had to design a far bigger machine to determine what the question actually was.

Finding the right question is often much harder than answering it. Much of observational comedy is based on asking the simplest questions that we just happen never to have thought of asking before.

A good industrial illustration is in network design. A long time ago I used to design computer communication protocols, actually a pretty easy job for junior engineers. While doing one design, I discovered a flaw in a switch manufacturer’s design that would allow data networks to be pushed into a gross overload situation and crashed repeatedly by a single phone call. I simply asked a question that hadn’t been asked before. My question was “can computer networks be made to resonate dangerously?” That’s the sort of question bridge designers have asked every time they’ve built a bridge since roman times, with the notable exception of the designers of London’s Millennium Bridge, who had to redesign their’s. All I did was apply a common question from one engineering discipline to another. I did that because I was trained as a systems engineer, not as a specialist. It only took a few seconds to answer in my head and a few hours to prove it via simulation, so it was a pretty simple question to answer (yes they can), but it had taken many years before anyone bothered to ask it.

More importantly, that question couldn’t have been asked much before the 20th century, because the basic knowledge or concept of a computer network wasn’t there yet. It isn’t easy to think of a question that doesn’t derive from existent culture (which includes the full extent of fiction of course). As new ideas are generated by asking and answering questions, so the culture gradually extends, and new questions become possible. But we don’t ask them all, only a few. Even with the culture and knowledge we already have at any point, it is possible to ask far more questions, and some of them will lead to very interesting answers and a few of those could change the world.

Last night I had a dream where I was after-dinner speaking to some wealthy entrepreneurs (that sort of thing is my day job). One of them challenged me that ideas were hard to come by and as proof of his point asked me why the wheel had never been reinvented (actually it is often reinvented, just like the bicycle – all decent engineers have reinvented the bicycle to some degree at some point, and if you haven’t yet, you probably will. You aren’t allowed to die until you have). Anyway, I invented the plasma caterpillar track there and then as my answer to show that ideas are ten a penny and that being an entrepreneur is about having the energy and determination to back them, not the idea itself. That’s why I stick with ideas, much less work. Dreams often violate causality, at least mine do, and one department of my brain obviously contrived that situation to air an idea from the R&D department, but in the dream it was still the question that caused the invention. Plasma caterpillar tracks are a dream-class invention. Once daylight appears, you can see that they need work, but in this case, I also can see real potential, so I might do that work, or you can beat me to it. If you do and you get rich, buy me a beer. Sorry, I’m rambling.

How do you ask the right question? How do you even know what area to ask the right question in? How do you discover what questions are possible to ask? Question space may be infinite, but we only have a map of a small area with only a few paths and features on it. Some tools are already known to work well and thousands of training staff use them every day in creativity courses.

One solution is to try to peel back and ask what it is you are really trying to solve. Maybe the question isn’t ‘what logo should we use?’ but ‘what image do we want to present?’, or is it ‘how can we appeal to those customers?’ or ‘how do we improve our sales?’ or ‘how do we get more profit?’ or ‘how can we best serve shareholders?’. Each layer generates different kinds of answers.

Another mechanism I use personally is to matrix solutions and industries, applying questions or solutions from one industry to another, or notionally combining random industries. A typical example: Take TV displays and ask why can’t makeup also change 50 times a second? If the answer isn’t obvious, look at how nature does displays, can some of those techniques be dragged into makeup? Yes, they can, and you could make smart makeup using similar micro-structures to those that butterflies and beetles use and use the self-organisation developing in materials science to arrange the particles automatically.

Dragging solutions and questions from one area to another often generates lots of ideas. Just list every industry sector you can think of (and nature), and all the techs or techniques or procedures they use and cross reference every box against every other. By the time you’ve filled in every box, it will be long overdue to start again because they’ll all have moved on.

But however effective they are, these mechanistic techniques only fill in some of the question space and some can be addressed at least partly by AI. There is still a vast area unexplored, even with existing knowledge. Following paths is fine, but you need to explore off-road too. Group-think and cultural immersion stand in the way of true creativity. You can’t avoid your mind being directed in particular directions that have been ingrained since birth, and some genetic.

That leads some people to the conclusion that you need young fresh minds rather than older ones, but it isn’t just age that determines creativity, it is susceptibility to authority too, essentially thinking how you’re told to think. Authority isn’t just parents and teachers, or government, but colleagues and friends, mainly your peer group. People often don’t see peers as authority but needing their approval is as much a force as any. I am frequently amused spotting young people on the tube that clearly think they are true individuals with no respect for authority. They stick out a mile because they wear the uniform that all the young people who are individuals and don’t respect authority wear. It’s almost compulsory. They are so locked in by the authority and cultural language of those they want to impress by being different that they all end up being the same. Many ‘creatives’ suffer the same problem, you can often spot them from a distance too, and it’s a fairly safe bet that their actual creativity is very bounded. The fact is that some people are mentally old before they leave school and some die of old age yet still young in mind and heart.

How do you solve that? Well, apart from being young, one aspect of being guided down channels via susceptibility to authority is understanding the rules. If you are too new in a field to know how it works, who everyone is, how the tools work or even most of the basic fundamental knowledge of the field, then you are in an excellent position to ask the right questions. Some of my best ideas have been when I have just started in a new area. I do work in every sector now so my mind is spread very thinly, and it’s always easy to generate new ideas when you aren’t prejudiced by in-depth knowledge. If I don’t know that something can’t work, that you tried it ages ago and it didn’t, so you put it away and forgot about it, then I might think of it, and the technology might well have moved on since then and it might work now, or in 10 years time when I know the tech will catch up. I forget stuff very quickly too and although that can be a real nuisance it also minimizes prejudices so can aid this ‘creativity via naivety’.

So you could make sure that staff get involved in other people’s projects regularly, often with those in different parts of the company. Make sure they go on occasional workshops with others to ensure cross-fertilization. Make sure you have coffee areas and coffee times that make people mix and chat. The coffee break isn’t time wasted. It won’t generate new products or ideas every day but it will sometimes.

Cultivating a questioning culture is good too. Just asking obvious questions as often as you can is good. Why is that there? How does it work? What if we changed it? What if the factory burned down tomorrow, how would we rebuild it? Why the hell am I filling in this form?

Yet another one is to give people ‘permission’ to think outside the box. Many people have to follow procedures in their jobs for very good reasons, so they don’t always naturally challenge the status quo, and many even pursue careers that tend to be structured and ordered. There is nothing wrong with that, each to their own, but sometimes people in any area might need to generate some new ideas. A technique I use is to present some really far future and especially seemingly wacky ones to them before making them do their workshop activity. Having listened to some moron talking probable crap and getting away with it gives them permission to generate some wacky ideas too, and some invariably turn out to be good ones.

These techniques can improve everyday creativity but they still can’t generate enough truly out of the box questions to fill in the map.

I think what we need is the random question generator. There are a few random question generators out there now. Some ask mathematical questions to give kids practice before exams. Some just ask random pre-written questions from a database. They aren’t the sort we need though. We won’t be catapulted into a new era of enlightenment by being asked the answer to 73+68 or ones that were already on a list. Maybe I should have explored more pages on google, but most seemed to bark up the wrong tree. The better approach might be to copy random management jargon generators. Tech jargon ones exist too. Some are excellent fun. They are the sort we need. They combine various words from long categorized lists in grammatically plausible sequences to come out with plausible sounding terms. I am pretty sure that’s how they write MBA courses.

We can extend that approach to use a full vocabulary. If a question generator asks random questions using standard grammatical rules and a basic dictionary attack, (a first stage filtration process) most of the questions filtering through would still not make sense (e.g, why are all moons square?). But now we have AI engines that can parse sentences and filter out nonsensical ones or ones that simply contradict known facts and the web is getting a lot better at being machine-comprehensible. Careful though, some of those facts might not be any more.

After this AI filtration stage, we’d have a lot of questions that do make sense. A next stage filtration could discover which ones have already been asked and which of those have also been answered, and which of those answers have been accepted as valid. These stages will reveal some questions still awaiting proper responses, or where responses are dubious or debatable. Some will be about trivia, but some will be in areas that might seem to be commercially or socially valuable.

Some of the potentially valuable ones would be suited to machines to answer too. So they could start using spare cycles on machines to increase knowledge that way. Companies already do this internally with their big data programs for their own purposes, but it could work just as well as a global background task for humanity as a whole, with the whole of the net as one of its data sources. Machines could process data and identify potential new markets or products or identify social needs, and even suggest how they could be addressed and which companies might be able to do them. This could increase employment and GDP and solve some social issues that people weren’t even aware of.

Many would not be suited to AI and humans could search them for inspiration. Maybe we could employ people in developing countries as part of aid programs. That provides income and utilizes the lack of prejudice that comes with unfamiliarity with our own culture. Another approach is to make the growing question database online and people would make apps that deliver randomly selected questions to you to inspire you when you’re bored. There would be enough questions to make sure you are usually the first to have ever seen it. When you do, you could rate it as meaningless, don’t care, interesting, or wow that’s a really good question, maybe some other boxes. Obviously you could also produce answers and link to them too. Lower markings would decrease their reappearance probability, whereas really interesting ones would be seen by lots of people and some would be motivated to great answers.

Would it work? How could this be improved? What techniques might lead us to the right questions? Well, I just asked those ones and this blog is my first attempt at an answer. Feel free to add yours.

 

 

The future of prying

Prying is one side of the privacy coin, hiding being the other side.

Today, lots of snap-chat photos have been released, and no doubt some people are checking to see if there are any of people they know, and it is a pretty safe bet that some will send links to compromising pics of colleagues (or teachers) to others who know them. It’s a sort of push prying isn’t it?

There is more innocent prying too. Checking out Zoopla to see how much your neighbour got for their house is a little bit nosy but not too bad, or at the extremely innocent end of the line, reading someone’s web page is the sort of prying they actually want some people to do, even if not necessarily you.

The new security software I just installed lets parents check out on their kids online activity. Protecting your kids is good but monitoring every aspect of their activity just isn’t, it doesn’t give them the privacy they deserve and probably makes them used to being snooped on so that they accept state snooping more easily later in life. Every parent has to draw their own line, but kids do need to feel trusted as well as protected.

When adults install tracking apps on their partner’s phones, so they can see every location they’ve visited and every call or message they’ve made, I think most of us would agree that is going too far.

State surveillance is increasing rapidly. We often don’t even think of it as such, For example, when speed cameras are linked ‘so that the authorities can make our roads safer’, the incidental monitoring and recording of our comings and goings collected without the social debate. Add that to the replacement of tax discs by number plate recognition systems linked to databases, and even more data is collected. Also ‘to reduce crime’, video from millions of CCTV cameras is also stored and some is high enough quality to be analysed by machine to identify people’s movements and social connectivity. Then there’s our phone calls, text messages, all the web and internet accesses, all these need to be stored, either in full or at least the metadata, so that ‘we can tackle terrorism’. The state already has a very full picture of your life, and it is getting fuller by the day. When it is a benign government, it doesn’t matter so much, but if the date is not erased after a short period, then you need also to worry about future governments and whether they will also be benign, or whether you will be one of the people they want to start oppressing. You also need to worry that increasing access is being granted to your data to a wider variety of a growing number of public sector workers for a widening range of reasons, with seemingly lower security competence, meaning that a good number of people around you will be able to find out rather more about you than they really ought. State prying is always sold to the electorate via assurances that it is to make us safer and more secure and reduce crime, but the state is staffed by your neighbors, and in the end, that means that your neighbors can pry on you.

Tracking cookies are a fact of everyday browsing but mostly they are just trying to get data to market to us more effectively. Reading every email to get data for marketing may be stretching the relationship with the customer to the limits, but many of us gmail users still trust Google not to abuse our data too much and certainly not to sell on our business dealings to potential competitors. It is still prying though, however automated it is, and a wider range of services are being linked all the time. The internet of things will provide data collection devices all over homes and offices too. We should ask how much we really trust global companies to hold so much data, much of it very personal, which we’ve seen several times this year may be made available to anyone via hackers or forced to be handed over to the authorities. Almost certainly, bits of your entire collected and processed electronic activity history could get you higher insurance costs, in trouble with family or friends or neighbors or the boss or the tax-man or the police. Surveillance doesn’t have to be real time. Databases can be linked, mashed up, analysed with far future software or AI too. In the ongoing search for crimes and taxes, who knows what future governments will authorize? If you wouldn’t make a comment in front of a police officer or tax-man, it isn’t safe to make it online or in a text.

Allowing email processing to get free email is a similar trade-off to using a supermarket loyalty card. You sell personal data for free services or vouchers. You have a choice to use that service or another supermarket or not use the card, so as long as you are fully aware of the deal, it is your lifestyle choice. The lack of good competition does reduce that choice though. There are not many good products or suppliers out there for some services, and in a few there is a de-facto monopoly. There can also be a huge inconvenience and time loss or social investment cost in moving if terms and conditions change and you don’t want to accept the deal any more.

On top of that state and global company surveillance, we now have everyone’s smartphones and visors potentially recording anything and everything we do and say in public and rarely a say in what happens to that data and whether it is uploaded and tagged in some social media.

Some companies offer detective-style services where they will do thorough investigations of someone for a fee, picking up all they can learn from a wide range of websites they might use. Again, there are variable degrees that we consider acceptable according to context. If I apply for a job, I would think it is reasonable for the company to check that I don’t have a criminal record, and maybe look at a few of the things I write or tweet to see what sort of character I might be. I wouldn’t think it appropriate to go much further than that.

Some say that if you have done nothing wrong, you have nothing to fear, but none of them has a 3 digit IQ. The excellent film ‘Brazil’ showed how one man’s life was utterly destroyed by a single letter typo in a system scarily similar to what we are busily building.

Even if you are a saint, do you really want the pervert down the road checking out hacked databases for personal data on you or your family, or using their public sector access to see all your online activity?

The global population is increasing, and every day a higher proportion can afford IT and know how to use it. Networks are becoming better and AI is improving so they will have greater access and greater processing potential. Cyber-attacks will increase, and security leaks will become more common. More of your personal data will become available to more people with better tools, and quite a lot of them wish you harm. Prying will increase geometrically, according to Metcalfe’s Law I think.

My defense against prying is having an ordinary life and not being famous or a major criminal, not being rich and being reasonably careful on security. So there are lots of easier and more lucrative targets. But there are hundreds of millions of busybodies and jobsworths and nosy parkers and hackers and blackmailers out there with unlimited energy to pry, as well as anyone who doesn’t like my views on a topic so wants to throw some mud, and their future computers may be able to access and translate and process pretty much anything I type, as well as much of what I say and do anywhere outside my home.

I find myself self-censoring hundreds of times a day. I’m not paranoid. There are some people out to get me, and you, and they’re multiplying fast.

 

 

 

The future of nothing

Some light philosophical exploration for the weekend.

In everyday life, we all learn that an empty glass still is full of air. If you do it in space, when you remove the air, current physics says that even the vacuum is still supposedly full of virtual particles popping in and out of existence and some scientists are trying to harness vacuum energy to power spaceflight. So the meaning of nothing has changed quite a bit.

My own sci-fi Space Anchor invention uses this principle too, using stacks of Casimir combs that vibrate in such a way that virtual particles can pop into existence and are separated before they can annihilate. This locks the anchor onto the local space time fabric at a quantum level and the anchor then moves with the local space time or can lock on and pivot around a point in space. Dynamic changes in spacetime curvature caused by the movements of stars and planets are used to propel the spacecraft (called the C14). Well, it might work. Nature abhors a vacuum but it won’t let you steal it. You won’t ever see a ‘404 space not found’ error. There might be nothing of any substance in that particular bit of space, but when you prevent those virtual particles that pop up from annihilating and try to move them away, you can’t. The space anchor behaves as a space anchor.

Even in the space between Casimir plates, where virtual particles can’t form, there isn’t nothing. It still has coordinates. These might only be a human construct, but the emptiest space in nature still is full of mathematics, coordinates, equations, references, still potentially full of virtual worlds, in the new sense of virtual, the cyber sense.

To prevent that, the space would need to be virtual itself. It can’t be part of the physical universe, because then it would have a location and an address and coordinates. It needs to be a virtual one to have any chance.

So what about a place in virtual worlds? Can you make an empty box there? A cyberspace world has whatever physics the designers give it. Portal links places together in ways that aren’t possible with normal physics, but they are still navigable. You can work out a route from A to B. In the 1970s computer adventure game, Classic Adventure, you’d find yourself at some point lost in a Maze of Twisty Little Passages. Eventually you’d figure out that and the Twisty Little Maze of Passages and the Maze of Little Twisty Passages were all different locations, 16 in all, and you’d draw a map and escape. To be truly nothingness, it mustn’t be on a map or have any sort of coordinates, not even ‘close your eyes, spin round three times and click your heels’ coordinates.

So, our empty place full of nothing is virtual, in a virtual world, but you can’t get there using any kind of map, it mustn’t have any kind of reference or coordinates by which you might find it. It can be done. A game could randomly spawn random places on a strictly non-repeatable basis with one-time random algorithms, and nobody could ever find one except by accident because it isn’t connected in any way at all to anywhere else and there is nothing there, nothing at all. No light or darkness even, no visual descriptors, no smells, no texture, no temperature, no properties, no coordinates, no space-time. Nothing, absolutely nothing. That could be done.

So we could make nothing, in cyberspace. But you can’t describe it or imagine it and you could only find it by the most unlikely of accidents.

Like most philosophical problems, trying to solve it just causes more questions. If nothing exists but it can’t ever be found except by a rare accident, does it become the hottest property in existence, and does it cease to be nothing when you find it?

The future of I

Me, myself, I, identity, ego, self, lots of words for more or less the same thing. The way we think of ourselves evolves just like everything else. Perhaps we are still cavemen with better clothes and toys. You may be a man, a dad, a manager, a lover, a friend, an artist and a golfer and those are all just descendants of caveman, dad, tribal leader, lover, friend, cave drawer and stone thrower. When you play Halo as Master Chief, that is not very different from acting or putting a tiger skin on for a religious ritual. There have always been many aspects of identity and people have always occupied many roles simultaneously. Technology changes but it still pushes the same buttons that we evolved hundred thousands of years ago.

Will we develop new buttons to push? Will we create any genuinely new facets of ‘I’? I wrote a fair bit about aspects of self when I addressed the related topic of gender, since self perception includes perceptions of how others perceive us and attempts to project chosen identity to survive passing through such filters:

http://timeguide.wordpress.com/2014/02/14/the-future-of-gender-2/

Self is certainly complex. Using ‘I’ simplifies the problem. When you say ‘I’, you are communicating with someone, (possibly yourself). The ‘I’ refers to a tailored context-dependent blend made up of a subset of what you genuinely consider to be you and what you want to project, which may be largely fictional. So in a chat room where people often have never physically met, very often, one fictional entity is talking to another fictional entity, with each side only very loosely coupled to reality. I think that is different from caveman days.

Since chat rooms started, virtual identities have come a long way. As well as acting out manufactured characters such as the heroes in computer games, people fabricate their own characters for a broad range of kinds of ‘shared spaces’, design personalities and act them out. They may run that personality instance in parallel with many others, possibly dozens at once. Putting on an act is certainly not new, and friends easily detect acts in normal interactions when they have known a real person a long time, but online interactions can mean that the fictional version is presented it as the only manifestation of self that the group sees. With no other means to know that person by face to face contact, that group has to take them at face value and interact with them as such, though they know that may not represent reality.

These designed personalities may be designed to give away as little as possible of the real person wielding them, and may exist for a range of reasons, but in such a case the person inevitably presents a shallow image. Probing below the surface must inevitably lead to leakage of the real self. New personality content must be continually created and remembered if the fictional entity is to maintain a disconnect from the real person. Holding the in-depth memory necessary to recall full personality aspects and history for numerous personalities and executing them is beyond most people. That means that most characters in shared spaces take on at least some characteristics of their owners.

But back to the point. These fabrications should be considered as part of that person. They are an ‘I’ just as much as any other ‘I’. Only their context is different. Those parts may only be presented to subsets of the role population, but by running them, the person’s brain can’t avoid internalizing the experience of doing so. They may be partly separated but they are fully open to the consciousness of that person. I think that as augmented and virtual reality take off over the next few years, we will see their importance grow enormously. As virtual worlds start to feel more real, so their anchoring and effects in the person’s mind must get stronger.

More than a decade ago, AI software agents started inhabiting chat rooms too, and in some cases these ‘bots’ become a sufficient nuisance that they get banned. The front that they present is shallow but can give an illusion of reality. In some degree, they are an extension of the person or people that wrote their code. In fact, some are deliberately designed to represent a person when they are not present. The experiences that they have can’t be properly internalized by their creators, so they are a very limited extension to self. But how long will that be true? Eventually, with direct brain links and transhuman brain extensions into cyberspace, the combined experiences of I-bots may be fully available to consciousness just the same as first hand experiences.

Then it will get interesting. Some of those bots might be part of multiple people. People’s consciousnesses will start to overlap. People might collect them, or subscribe to them. Much as you might subscribe to my blog, maybe one day, part of one person’s mind, manifested as a bot or directly ‘published’, will become part of your mind. Some people will become absorbed into the experience and adopt so many that their own original personality becomes diluted to the point of disappearance. They will become just an interference pattern of numerous minds. Some will be so infectious that they will spread widely. For many, it will be impossible to die, and for many others, their minds will be spread globally. The hive minds of Dr Who, then later the Borg on Star Trek are conceptual prototypes but as with any sci-fi, they are limited by the imagination of the time they were conceived. By the time they become feasible, we will have moved on and the playground will be far richer than we can imagine yet.

So, ‘I’ has a future just as everything else. We may have just started to add extra facets a couple of decades ago, but the future will see our concept of self evolve far more quickly.

Postscript

I got asked by a reader whether I worry about this stuff. Here is my reply:

It isn’t the technology that worries me so much that humanity doesn’t really have any fixed anchor to keep human nature in place. Genetics fixed our biological nature and our values and morality were largely anchored by the main religions. We in the West have thrown our religion in the bin and are already seeing a 30 year cycle in moral judgments which puts our value sets on something of a random walk, with no destination, the current direction governed solely by media and interpretation and political reaction to of the happenings of the day. Political correctness enforces subscription to that value set even more strictly than any bishop ever forced religious compliance. Anyone that thinks religion has gone away just because people don’t believe in God any more is blind.

Then as genetics technology truly kicks in, we will be able to modify some aspects of our nature. Who knows whether some future busybody will decree that a particular trait must be filtered out because it doesn’t fit his or her particular value set? Throwing AI into the mix as a new intelligence alongside will introduce another degree of freedom. So already several forces acting on us in pretty randomized directions that can combine to drag us quickly anywhere. Then the stuff above that allows us to share and swap personality? Sure I worry about it. We are like young kids being handed a big chemistry set for Christmas without the instructions, not knowing that adding the blue stuff to the yellow stuff and setting it alight will go bang.

I am certainly no technotopian. I see the enormous potential that the tech can bring and it could be wonderful and I can’t help but be excited by it. But to get that you need to make the right decisions, and when I look at the sorts of leaders we elect and the sorts of decisions that are made, I can’t find the confidence that we will make the right ones.

On the good side, engineers and scientists are usually smart and can see most of the issues and prevent most of the big errors by using comon industry standards, so there is a parallel self-regulatory system in place that politicians rarely have any interest in. On the other side, those smart guys unfortunately will usually follow the same value sets as the rest of the population. So we’re quite likely to avoid major accidents and blowing ourselves up or being taken over by AIs. But we’re unlikely to avoid the random walk values problem and that will be our downfall.

So it could be worse, but it could be a whole lot better too.