Category Archives: AI

The future of death

This one is a cut and paste from my book You Tomorrow.

Although age-related decline can be postponed significantly, it will eventually come. But that is just biological decline. In a few decades, people will have their brains linked to the machine world and much of their mind will be online, and that opens up the strong likelihood that death is not inevitable, and in fact anyone who expects to live past 2070 biologically (and rich people who can get past 2050) shouldn’t need to face death of their mind. Their bodies will eventually die, but their minds can live on, and an android body will replace the biological one they’ve lost.

Death used to be one of the great certainties of life, along with taxes. But unless someone under 35 now is unfortunate enough to die early from accident or disease, they have a good chance of not dying at all. Let’s explore that.

Genetics and other biotechnology will work with advanced materials technology and nanotechnology to limit and even undo damage caused by disease and age, keeping us young for longer, eventually perhaps forever. It remains to be seen how far we get with that vision in the next century, but we can certainly expect some progress in that area. We won’t get biological immortality for a good while, but if you can move into a high quality android body, who cares?

With this combination of technologies locked together with IT in a positive feedback loop, we will certainly eventually develop the technology to enable a direct link between the human brain and the machine, i.e. the descendants of today’s computers. On the computer side, neural networks are already the routine approach to many problems and are based on many of the same principles that neurons in the brain use. As this field develops, we will be able to make a good emulation of biological neurons. As it develops further, it ought to be possible on a sufficiently sophisticated computer to make a full emulation of a whole brain. Progress is already happening in this direction.

Meanwhile, on the human side, nanotechnology and biotechnology will also converge so that we will have the capability to link synthetic technology directly to individual neurons in the brain. We don’t know for certain that this is possible, but it may be possible to measure the behaviour of each individual neuron using this technology and to signal this behaviour to the brain emulation running in the computer, which could then emulate it. Other sensors could similarly measure and allow emulation of the many chemical signalling mechanisms that are used in the brain. The computer could thus produce an almost perfect electronic equivalent of the person’s brain, neuron by neuron. This gives us two things.

Firstly, by doing this, we would have a ‘backup’ copy of the person’s brain, so that in principle, they can carry on thinking, and effectively living, long after their biological body and brain has died. At this point we could claim effective immortality. Secondly, we have a two way link between the brain and the computer which allows thought to be executed on either platform and to be signalled between them.

There is an important difference between the brain and computer already that we may be able to capitalise on. In the brain’s neurons, signals travel at hundreds of metres per second. In a free space optical connection, they travel at hundreds of millions of metres per second, millions of times faster. Switching speeds are similarly faster in electronics. In the brain, cells are also very large compared to the electronic components of the future, so we may be able to reduce the distances over which the signals have to travel by another factor of 100 or more. But this assumes we take an almost exact representation of brain layout. We might be able to do much better than this. In the brain, we don’t appear to use all the neurons, (some are either redundant or have an unknown purpose) and those that we do use in a particular process are often in groups that are far apart. Reconfigurable hardware will be the norm in the 21st century and we may be able to optimize the structure for each type of thought process. Rearranging the useful neurons into more optimal structures should give another huge gain.

This means that our electronic emulation of the brain should behave in a similar way but much faster – maybe billions of times faster! It may be able to process an entire lifetime’s thoughts in a second or two. But even there are several opportunities for vast improvement. The brain is limited in size by a variety of biological constraints. Even if there were more space available, it could not be made much more efficient by making it larger, because of the need for cooling, energy and oxygen supply taking up ever more space and making distances between processors larger. In the computer, these constraints are much more easily addressable, so we could add large numbers of additional neurons to give more intelligence. In the brain, many learning processes stop soon after birth or in childhood. There need be no such constraints in computer emulations, so we could learn new skills as easily as in our infancy. And best of all, the computer is not limited by the memory of a single brain – it has access to all the world’s information and knowledge, and huge amounts of processing outside the brain emulation. Our electronic brain could be literally the size of the planet – the whole internet and all the processing and storage connected to it.

With all these advances, the computer emulation of the brain could be many orders of magnitude superior to its organic equivalent, and yet it might be connected in real time to the original. We would have an effective brain extension in cyberspace, one that gives us immeasurably improved performance and intelligence. Most of our thoughts might happen in the machine world, and because of the direct link, we might experience them as if they had occurred inside our head.

Our brains are in some ways equivalent in nature to how computers were before the age of the internet. They are certainly useful, but communication between them is slow and inefficient. However, when our brains are directly connected to machines, and those machines are networked, then everyone else’s brains are also part of that network, so we have a global network of people’s brains, all connected together, with all the computers too.

So we may soon eradicate death. By the time today’s children are due to die, they will have been using brain extensions for many years, and backups will be taken for granted. Death need not be traumatic for our relatives. They will soon get used to us walking around in an android body. Funerals will be much more fun as the key participant makes a speech about what they are expecting from their new life. Biological death might still be unpleasant, but it need no longer be a career barrier.

In terms of timescales, rich people might have this capability by 2050 and the rest of us some time before 2070. Your life expectancy biologically is increasing every year, so even if you are over 35, you have a pretty good chance of surviving long enough to gain. Half the people alive today are under 35 and will almost certainly not die fully. Many more are under 50 and some of them will live on electronically too. If you are over 50, the chances are that you will be the last generation of your family ever to have a full death.

As a side-note, there are more conventional ways of achieving immortality. Some Egyptian pharaohs are remembered because of their great pyramids. A few philosophers, artists, engineers and scientists have left such great works that they are remembered millennia later. And of course, on a small scale, for the rest of us, making an impression on those around us keeps your memory going a few generations. Writing a book immortalises your words. And you may have a multimedia headstone on your grave, or one that at least links into augmented reality to bring up your old web page of social networking site profile. But frankly, I am with Woody Allen on this one “I don’t want to achieve immortality through my work; I want to achieve immortality through not dying”. I just hope the technology arrives early enough.

The future of creativity

Another future of… blog.

I can play simple tunes on a guitar or keyboard. I compose music, mostly just bashing out some random sequences till a decent one happens. Although I can’t offer any Mozart-level creations just yet, doing that makes me happy. Electronic keyboards raise an interesting point for creativity. All I am actually doing is pressing keys, I don’t make sounds in the same way as when I pick at guitar strings. A few chips monitor the keys, noting which ones I hit and how fast, then producing and sending appropriate signals to the speakers.

The point is that I still think of it as my music, even though all I am doing is telling a microprocessor what to do on my behalf. One day, I will be able to hum a few notes or tap a rhythm with my fingers to give the computer some idea of a theme, and it will produce beautiful works based on my idea. It will still be my music, even when 99.9% of the ‘creativity’ is done by an AI. We will still think of the machines and software just as tools, and we will still think of the music as ours.

The other arts will be similarly affected. Computers will help us build on the merest hint of human creativity, enhancing our work and enabling us to do much greater things than we could achieve by our raw ability alone. I can’t paint or draw for toffee, but I do have imagination. One day I will be able to produce good paintings, design and make my own furniture, design and make my own clothes. I could start with a few downloads in the right ballpark. The computer will help me to build on those and produce new ones along divergent lines. I will be able to guide it with verbal instructions. ‘A few more trees on the hill, and a cedar in the foreground just here, a bit bigger, and move it to the left a bit’. Why buy a mass produced design when you can have a completely personal design?

These advances are unlikely to make a big dent in conventional art sales. Professional artists will always retain an edge, maybe even by producing the best seeds for computer creativity. Instead, computer assisted and computer enhanced art will make our lives more artistically enriched, and ourselves more fulfilled as a result. We will be able to express our own personalities more effectively in our everyday environment, instead of just decorating it with a few expressions of someone else’s.

However, one factor that seems to be overrated is originality. Anyone can immediately come up with many original ideas in seconds. Stick a safety pin in an orange and tie a red string through the loop. There, can I have my Turner prize now? There is an infinitely large field to pick from and only a small number have ever been realized, so coming up with something from the infinite set that still haven’t been thought of is easy and therefore of little intrinsic value. Ideas are ten a penny. It is only when it is combined with judgement or skill in making it real that it becomes valuable. Here again, computers will be able to assist. Analyzing a great many existing pictures or works or art should give some clues as to what most people like and dislike. IBM’s new neural chip is the sort of development that will accelerate this trend enormously. Machines will learn how to decide whether a picture is likely to be attractive to people or not. It should be possible for a computer to automatically create new pictures in a particular style or taste by either recombining appropriate ideas, or just randomly mixing any ideas together and then filtering the new pictures according to ‘taste’.

Augmented reality and other branches of cyberspace offer greater flexibility. Virtual objects and environments do not have to conform to laws of physics, so more elaborate and artistic structures are possible. Adding in 3D printing extends virtual graphics into the physical domain, but physics will only apply to the physical bits, and with future display technology, you might not easily be able to see where the physical stops and the virtual begins.

So, with machine assistance, human creativity will no longer be as limited by personal skill and talent. Anyone with a spark of creativity will be able to achieve great works, thanks to machine assistance. So long as you aren’t competitive about it, (someone else will always be able to do it better than you) your world will feel nicer, more friendly and personal, you’ll feel more in control, empowered, and your quality of life will improve. Instead of just making do with what you can buy, you’ll be able to decide what your world looks, sounds, feels, tastes and smells like, and design personality into anything you want too.

The future of bacteria

Bacteria have already taken the prize for the first synthetic organism. Craig Venter’s team claimed the first synthetic bacterium in 2010.

Bacteria are being genetically modified for a range of roles, such as converting materials for easier extraction (e.g. coal to gas, or concentrating elements in landfill sites to make extraction easier), making new food sources (alongside algae), carbon fixation, pollutant detection and other sensory roles, decorative, clothing or cosmetic roles based on color changing, special surface treatments, biodegradable construction or packing materials, self-organizing printing… There are many others, even ignoring all the military ones.

I have written many times on smart yogurt now and it has to be the highlight of the bacterial future, one of the greatest hopes as well as potential danger to human survival. Here is an extract from a previous blog:

Progress is continuing to harness bacteria to make components of electronic circuits (after which the bacteria are dissolved to leave the electronics). Bacteria can also have genes added to emit light or electrical signals. They could later be enhanced so that as well as being able to fabricate electronic components, they could power them too. We might add various other features too, but eventually, we’re likely to end up with bacteria that contain electronics and can connect to other bacteria nearby that contain other electronics to make sophisticated circuits. We could obviously harness self-assembly and self-organisation, which are also progressing nicely. The result is that we will get smart bacteria, collectively making sophisticated, intelligent, conscious entities of a wide variety, with lots of sensory capability distributed over a wide range. Bacteria Sapiens.

I often talk about smart yogurt using such an approach as a key future computing solution. If it were to stay in a yogurt pot, it would be easy to control. But it won’t. A collective bacterial intelligence such as this could gain a global presence, and could exist in land, sea and air, maybe even in space. Allowing lots of different biological properties could allow colonization of every niche. In fact, the first few generations of bacteria sapiens might be smart enough to design their own offspring. They could probably buy or gain access to equipment to fabricate them and release them to multiply. It might be impossible for humans to stop this once it gets to a certain point. Accidents happen, as do rogue regimes, terrorism and general mad-scientist type mischief.

Transhumanists seem to think their goal is the default path for humanity, that transhumanism is inevitable. Well, it can’t easily happen without going first through transbacteria research stages, and that implies that we might well have to ask transbacteria for their consent before we can develop true transhumans.

Self-organizing printing is a likely future enhancement for 3D printing. If a 3D printer can print bacteria (onto the surface of another material being laid down, or as an ingredient in a suspension as the extrusion material itself, or even a bacterial paste, and the bacteria can then generate or modify other materials, or use self-organisation principles to form special structures or patterns, then the range of objects that can be printed will extend. In some cases, the bacteria may be involved in the construction and then die or be dissolved away.

Estimating IoT value? Count ALL the beans!

In this morning’s news:

http://www.telegraph.co.uk/technology/news/11043549/UK-funds-development-of-world-wide-web-for-machines.html

£1.6M investment by UK Technology Strategy Board in Internet-of-Things HyperCat standard, which the article says will add £100Bn to the UK economy by 2020.

Garnter says that IoT has reached the hype peak of their adoption curve and I agree. Connecting machines together, and especially adding networked sensors will certainly increase technology capability across many areas of our lives, but the appeal is often overstated and the dangers often overlooked. Value should not be measured in purely financial terms either. If you value health, wealth and happiness, don’t just measure the wealth. We value other things too of course. It is too tempting just to count the most conspicuous beans. For IoT, which really just adds a layer of extra functionality onto an already technology-rich environment, that is rather like estimating the value of a chili con carne by counting the kidney beans in it.

The headline negatives of privacy and security have often been addressed so I don’t need to explore them much more here, but let’s look at a couple of typical examples from the news article. Allowing remotely controlled washing machines will obviously impact on your personal choice on laundry scheduling. The many similar shifts of control of your life to other agencies will all add up. Another one: ‘motorists could benefit from cheaper insurance if their vehicles were constantly transmitting positioning data’. Really? Insurance companies won’t want to earn less, so motorists on average will give them at least as much profit as before. What will happen is that insurance companies will enforce driving styles and car maintenance regimes that reduce your likelihood of a claim, or use that data to avoid paying out in some cases. If you have to rigidly obey lots of rules all of the time then driving will become far less enjoyable. Having to remember to check the tyre pressures and oil level every two weeks on pain of having your insurance voided is not one of the beans listed in the article, but is entirely analogous the typical home insurance rule that all your windows must have locks and they must all be locked and the keys hidden out of sight before they will pay up on a burglary.

Overall, IoT will add functionality, but it certainly will not always be used to improve our lives. Look at the way the web developed. Think about the cookies and the pop-ups and the tracking and the incessant virus protection updates needed because of the extra functions built into browsers. You didn’t want those, they were added to increase capability and revenue for the paying site owners, not for the non-paying browsers. IoT will be the same. Some things will make minor aspects of your life easier, but the price of that will that you will be far more controlled, you will have far less freedom, less privacy, less security. Most of the data collected for business use or to enhance your life will also be available to government and police. We see every day the nonsense of the statement that if you have done nothing wrong, then you have nothing to fear. If you buy all that home kit with energy monitoring etc, how long before the data is hacked and you get put on militant environmentalist blacklists because you leave devices on standby? For every area where IoT will save you time or money or improve your control, there will be many others where it does the opposite, forcing you to do more security checks, spend more money on car and home and IoT maintenance, spend more time following administrative procedures and even follow health regimes enforced by government or insurance companies. IoT promises milk and honey, but will deliver it only as part of a much bigger and unwelcome lifestyle change. Sure you can have a little more control, but only if you relinquish much more control elsewhere.

As IoT starts rolling out, these and many more issues will hit the press, and people will start to realise the downside. That will reduce the attractiveness of owning or installing such stuff, or subscribing to services that use it. There will be a very significant drop in the economic value from the hype. Yes, we could do it all and get the headline economic benefit, but the cost of greatly reduced quality of life is too high, so we won’t.

Counting the kidney beans in your chili is fine, but it won’t tell you how hot it is, and when you start eating it you may decide the beans just aren’t worth the pain.

I still agree that IoT can be a good thing, but the evidence of web implementation suggests we’re more likely to go through decades of abuse and grief before we get the promised benefits. Being honest at the outset about the true costs and lifestyle trade-offs will help people decide, and maybe we can get to the good times faster if that process leads to better controls and better implementation.

Ultra-simple computing: Part 2

Chip technology

My everyday PC uses an Intel Core-I7 3770 processor running at 3.4GHz. It has 4 cores running 8 threads on 1.4 billion 22nm transistors on just 160mm^2 of chip. It has an NVIDIA GeForce GTX660 graphics card, and has 16GB of main memory. It is OK most of the time, but although the processor and memory utilisation rarely gets above 30%, its response is often far from instant.

Let me compare it briefly with my (subjectively at time of ownership) best ever computer, my Macintosh 2Fx, RIP, which I got in 1991, the computer on which I first documented both the active contact lens and text messaging and on which I suppose I also started this project. The Mac 2Fx ran a 68030 processor at 40MHz, with 273,000 transistors and 4MB of RAM, and an 80MB hard drive. Every computer I’ve used since then has given me extra function at the expense of lower performance, wasted time and frustration.

Although its OS is stored on a 128GB solid state disk, my current PC takes several seconds longer to boot than my Macintosh Fx did – it went from cold to fully operational in 14 seconds – yes, I timed it. On my PC today, clicking a browser icon to first page usually takes a few seconds. Clicking on a word document back then took a couple of seconds to open. It still does now. Both computers gave real time response to typing and both featured occasional unexplained delays. I didn’t have any need for a firewall or virus checkers back then, but now I run tedious maintenance routines a few times every week. (The only virus I had before 2000 was nVir, which came on the Mac2 system disks). I still don’t get many viruses, but the significant time I spend avoiding them has to be counted too.

Going back further still, to my first ever computer in 1981, it was an Apple 2, and only had 9000 transistors running at 2.5MHz, with a piddling 32kB of memory. The OS was tiny. Nevertheless, on it I wrote my own spreadsheet, graphics programs, lens design programs, and an assortment of missile, aerodynamic and electromagnetic simulations. Using the same transistors as the I7, you could make 1000 of these in a single square millimetre!

Of course some things are better now. My PC has amazing graphics and image processing capabilities, though I rarely make full use of them. My PC allows me to browse the net (and see video ads). If I don’t mind telling Google who I am I can also watch videos on YouTube, or I could tell the BBC or some other video provider who I am and watch theirs. I could theoretically play quite sophisticated computer games, but it is my work machine, so I don’t. I do use it as a music player or to show photos. But mostly, I use it to write, just like my Apple 2 and my Mac Fx. Subjectively, it is about the same speed for those tasks. Graphics and video are the main things that differ.

I’m not suggesting going back to an Apple 2 or even an Fx. However, using I7 chip tech, a 9000 transistor processor running 1360 times faster and taking up 1/1000th of a square millimetre would still let me write documents and simulations, but would be blazingly fast compared to my old Apple 2. I could fit another 150,000 of them on the same chip space as the I7. Or I could have 5128 Mac Fxs running at 85 times normal speed. Or you could have something like a Mac FX running 85 times faster than the original for a tiny fraction of the price. There are certainly a few promising trees in the forest that nobody seems to have barked up. As an interesting aside, that 22nm tech Apple 2 chip would only be ten times bigger than a skin cell, probably less now, since my PC is already several months old

At the very least, that really begs the question what all this extra processing is needed for and why there is still ever any noticeable delay doing anything in spite of it. Each of those earlier machines was perfectly adequate for everyday tasks such as typing or spreadsheeting. All the extra speed has an impact only on some things and most is being wasted by poor code. Some of the delays we had 20 and 30 years ago still affect us just as badly today.

The main point though is that if you can make thousands of processors on a standard sized chip, you don’t have to run multitasking. Each task could have a processor all to itself.

The operating system currently runs programs to check all the processes that need attention, determine their priorities, schedule processing for them, and copy their data in and out of memory. That is not needed if each process can have its own dedicated processor and memory all the time. There are lots of ways of using basic physics to allocate processes to processors, relying on basic statistics to ensure that collisions rarely occur. No code is needed at all.

An ultra-simple computer could therefore have a large pool of powerful, free processors, each with their own memory, allocated on demand using simple physical processes. (I will describe a few options for the basic physics processes later). With no competition for memory or processing, a lot of delays would be eliminated too.

Ultra-simple computing: Part 1

Introduction

This is first part of a techie series. If you aren’t interested in computing, move along, nothing here. It is a big topic so I will cover it in several manageable parts.

Like many people, I spent a good few hours changing passwords after the Heartbleed problem and then again after ebay’s screw-up. It is a futile task in some ways because passwords are no longer a secure defense anyway. A decent hacker with a decent computer can crack hundreds of passwords in an hour, so unless an account is locked after a few failed attempts, and many aren’t, passwords only manage to keep out casual observers and the most amateurish hackers.

The need for simplicity

A lot of problems are caused by the complexity of today’s software, making it impossible to find every error and hole. Weaknesses have been added to operating systems, office automation tools and browsers to increase functionality for only a few users, even though they add little to most of us most of the time. I don’t think I have ever executed a macro in Microsoft office for example and I’ve certainly never used print merge or many its other publishing and formatting features. I was perfectly happy with Word 93 and most things added since then (apart from the real time spelling and grammar checker) have added irrelevant and worthless features at the expense of safety. I can see very little user advantage of allowing pop-ups on web sites, or tracking cookies. Their primary purpose is to learn about us to make marketing more precise. I can see why they want that, but I can’t see why I should. Users generally want pull marketing, not push, and pull doesn’t need cookies, there are better ways of sending your standard data when needed if that’s what you want to do. There are many better ways of automating logons to regular sites if that is needed.

In a world where more of the people who wish us harm are online it is time to design an alternative platform which it is designed specifically to be secure from the start and no features are added that allow remote access or control without deliberate explicit permission. It can be done. A machine with a strictly limited set of commands and access can be made secure and can even be networked safely. We may have to sacrifice a few bells and whistles, but I don’t think we will need to sacrifice many that we actually want or need. It may be less easy to track us and advertise at us or to offer remote machine analysis tools, but I can live with that and you can too. Almost all the services we genuinely want can still be provided. You could still browse the net, still buy stuff, still play games with others, and socialize. But you wouldn’t be able to install or run code on someone else’s machine without their explicit knowledge. Every time you turn the machine on, it would be squeaky clean. That’s already a security benefit.

I call it ultra-simple computing. It is based on the principle that simplicity and a limited command set makes it easy to understand and easy to secure. That basic physics and logic is more reliable than severely bloated code. That enough is enough, and more than that is too much.

We’ve been barking up the wrong trees

There are a few things you take for granted in your IT that needn’t be so.

Your PC has an extremely large operating system. So does your tablet, your phone, games console… That isn’t really necessary. It wasn’t always the case and it doesn’t have to be the case tomorrow.

Your operating system still assumes that your PC has only a few processing cores and has to allocate priorities and run-time on those cores for each process. That isn’t necessary.

Although you probably use some software in the cloud, you probably also download a lot of software off the net or install from a CD or DVD. That isn’t necessary.

You access the net via an ISP. That isn’t necessary. Almost unavoidable at present, but only due to bad group-think. Really, it isn’t necessary.

You store data and executable code in the same memory and therefore have to run analysis tools that check all the data in case some is executable. That isn’t necessary.

You run virus checkers and firewalls to prevent unauthorized code execution or remote access. That isn’t necessary.

Overall, we live with an IT system that is severely unfit for purpose. It is dangerous, bloated, inefficient, excessively resource and energy intensive, extremely fragile and yet vulnerable to attack via many routes, designed with the user as a lower priority than suppliers, with the philosophy of functionality at any price. The good news is that it can be replaced by one that is absolutely fit for purpose, secure, invulnerable, cheap and reliable, resource-efficient, and works just fine. Even better, it could be extremely cheap so you could have both and live as risky an online life in those areas that don’t really matter, knowing you have a safe platform to fall back on when your risky system fails or when you want to do anything that involves your money or private data.

Switching people off

A very interesting development has been reported in the discovery of how consciousness works, where neuroscientists stimulating a particular brain region were able to switch a woman’s state of awareness on and off. They said: “We describe a region in the human brain where electrical stimulation reproducibly disrupted consciousness…”

http://www.newscientist.com/article/mg22329762.700-consciousness-onoff-switch-discovered-deep-in-brain.html.

The region of the brain concerned was the claustrum, and apparently nobody had tried stimulating it before, although Francis Crick and Christof Koch had suggested the region would likely be important in achieving consciousness. Apparently, the woman involved in this discovery was also missing some of her hippocampus, and that may be a key factor, but they don’t know for sure yet.

Mohamed Koubeissi and his the team at the George Washington university in Washington DC were investigating her epilepsy and stimulated her claustrum area with high frequency electrical impulses. When they did so, the woman lost consciousness, no longer responding to any audio or visual stimuli, just staring blankly into space. They verified that she was not having any epileptic activity signs at the time, and repeated the experiment with similar results over two days.

The team urges caution and recommends not jumping to too many conclusions. They did observe the obvious potential advantages as an anesthesia substitute if it can be made generally usable.

As a futurologist, it is my job to look as far down the road as I can see, and imagine as much as I can. Then I filter out all the stuff that is nonsensical, or doesn’t have a decent potential social or business case or as in this case, where research teams suggest that it is too early to draw conclusions. I make exceptions where it seems that researchers are being over-cautious or covering their asses or being PC or unimaginative, but I have no evidence of that in this case. However, the other good case for making exceptions is where it is good fun to jump to conclusions. Anyway, it is Saturday, I’m off work, so in the great words of Dr Emmett Brown in ‘Back to the future':  “Well, I figured, what the hell.”

OK, IF it works for everyone without removing parts of the brain, what will we do with it and how?

First, it is reasonable to assume that we can produce electrical stimulation at specific points in the brain by using external kit. Trans-cranial magnetic stimulation might work, or perhaps implants may be possible using injection of tiny particles that migrate to the right place rather than needing significant surgery. Failing those, a tiny implant or two via a fine needle into the right place ought to do the trick. Powering via induction should work. So we will be able to produce the stimulation, once the sucker victim subject has the device implanted.

I guess that could happen voluntarily, or via a court ordered protective device, as a condition of employment or immigration, or conditional release from prison, or a supervision order, or as a violent act or in war.

Imagine if government demands a legal right to access it, for security purposes and to ensure your comfort and safety, of course.

If you think 1984 has already gone too far, imagine a government or police officer that can switch you off if you are saying or thinking the wrong thing. Automated censorship devices could ensure that nobody discusses prohibited topics.

Imagine if people on the street were routinely switched off as a VIP passes to avoid any trouble for them.

Imagine a future carbon-reduction law where people are immobilized for an hour or two each day during certain periods. There might be a quota for how long you are allowed to be conscious each week to limit your environmental footprint.

In war, captives could have devices implanted to make them easy to control, simply turned off for packing and transport to a prison camp. A perimeter fence could be replaced by a line in the sand. If a prisoner tries to cross it, they are rendered unconscious automatically and put back where they belong.

Imagine a higher class of mugger that doesn’t like violence much and prefers to switch victims off before stealing their valuables.

Imagine being able to switch off for a few hours to pass the time on a long haul flight. Airlines could give discounts to passengers willing to be disabled and therefore less demanding of attention.

Imagine  a couple or a group of friends, or a fetish club, where people can turn each other off at will. Once off, other people can do anything they please with them – use them as dolls, as living statues or as mannequins, posing them, dressing them up. This is not an adult blog so just use your imagination – it’s pretty obvious what people will do and what sorts of clubs will emerge if an off-switch is feasible, making people into temporary toys.

Imagine if you got an illegal hacking app and could freeze the other people in your vicinity. What would you do?

Imagine if your off-switch is networked and someone else has a remote control or hacks into it.

Imagine if an AI manages to get control of such a system.

Having an off-switch installed could open a new world of fun, but it could also open up a whole new world for control by the authorities, crime control, censorship or abuse by terrorists and thieves and even pranksters.

 

 

Google is wrong. We don’t all want gadgets that predict our needs.

In the early 1990s, lots of people started talking about future tech that would work out what we want and make it happen. A whole batch of new ideas came out – internet fridges, smart waste-baskets, the ability to control your air conditioning from the office or open and close curtains when you’re away on holiday. 25 years on almost and we still see just a trickle of prototypes, followed by a tsunami of apathy from the customer base.

Do you want an internet fridge, that orders milk when you’re running out, or speaks to you all the time telling you what you’re short of, or sends messages to your phone when you are shopping? I certainly don’t. It would be extremely irritating. It would crash frequently. If I forget to clean the sensors it won’t work. If I don’t regularly update the software, and update the security, and get it serviced, it won’t work. It will ask me for passwords. If my smart loo notices I’m putting on weight, the fridge will refuse to open, and tell the microwave and cooker too so that they won’t cook my lunch. It will tell my credit card not to let me buy chocolate bars or ice cream. It will be a week before kitchen rage sets in and I take a hammer to it. The smart waste bin will also be covered in tomato sauce from bean cans held in a hundred orientations until the sensor finally recognizes the scrap of bar-code that hasn’t been ripped off. Trust me, we looked at all this decades ago and found the whole idea wanting. A few show-off early adopters want it to show how cool and trendy they are, then they’ll turn it off when no-one is watching.

EDIT: example of security risks from smart devices (this one has since been fixed) http://www.bbc.co.uk/news/technology-28208905

If I am with my best friend, who has known me for 30 years, or my wife, who also knows me quite well, they ask me what I want, they discuss options with me. They don’t think they know best and just decide things. If they did, they’d soon get moaned at. If I don’t want my wife or my best friend to assume they know what I want best, why would I want gadgets to do that?

The first thing I did after checking out my smart TV was to disconnect it from the network so that it won’t upload anything and won’t get hacked or infected with viruses. Lots of people have complained about new adverts on TV that control their new xBoxes via the Kinect voice recognition. The ‘smart’ TV receiver might be switched off as that happens. I am already sick of things turning themselves off without my consent because they think they know what I want.

They don’t know what is best. They don’t know what I want. Google doesn’t either. Their many ideas about giving lots of information it thinks I want while I am out are also things I will not welcome. Is the future of UI gadgets that predict your needs, as Wired says Google thinks? No, it isn’t. What I want is a really intuitive interface so I can ask for what I want, when I want it. The very last thing I want is an idiot device thinking it knows better than I do.

We are not there yet. We are nowhere near there yet. Until we are, let me make my own decisions. PLEASE!

Future human evolution

I’ve done patches of work on this topic frequently over the last 20 years. It usually features in my books at some point too, but it’s always good to look afresh at anything. Sometimes you see something you didn’t see last time.

Some of the potential future is pretty obvious. I use the word potential, because there are usually choices to be made, regulations that may or may not get in the way, or many other reasons we could divert from the main road or even get blocked completely.

We’ve been learning genetics now for a long time, with a few key breakthroughs. It is certain that our understanding will increase, less certain how far people will be permitted to exploit the potential here in any given time frame. But let’s take a good example to learn a key message first. In IVF, we can filter out embryos that have the ‘wrong’ genes, and use their sibling embryos instead. Few people have a problem with that. At the same time, pregnant women may choose an abortion if they don’t want a child when they discover it is the wrong gender, but in the UK at least, that is illegal. The moral and ethical values of our society are on a random walk though, changing direction frequently. The social assignment of right and wrong can reverse completely in just 30 years. In this example, we saw a complete reversal of attitudes to abortion itself within 30 years, so who is to say we won’t see reversal on the attitude to abortion due to gender? It is unwise to expect that future generations will have the same value sets. In fact, it is highly unlikely that they will.

That lesson likely applies to many technology developments and quite a lot of social ones – such as euthanasia and assisted suicide, both already well into their attitude reversal. At some point, even if something is distasteful to current attitudes, it is pretty likely to be legalized eventually, and hard to ban once the door is opened. There will always be another special case that opens the door a little further. So we should assume that we may eventually use genetics to its full capability, even if it is temporarily blocked for a few decades along the way. The same goes for other biotech, nanotech, IT, AI and any other transhuman enhancements that might come down the road.

So, where can we go in the future? What sorts of splits can we expect in the future human evolution path? It certainly won’t remain as just plain old homo sapiens.

I drew this evolution path a long time ago in the mid 1990s:

human evolution 1

It was clear even then that we could connect external IT to the nervous system, eventually the brain, and this would lead to IT-enhanced senses, memory, processing, higher intelligence, hence homo cyberneticus. (No point in having had to suffer Latin at school if you aren’t allowed to get your own back on it later). Meanwhile, genetic enhancement and optimization of selected features would lead to homo optimus. Converging these two – why should you have to choose, why not have a perfect body and an enhanced mind? – you get homo hybridus. Meanwhile, in the robots and AI world, machine intelligence is increasing and we eventually we get the first self-aware AI/robot (it makes little sense to separate the two since networked AI can easily be connected to a machine such as a robot) and this has its own evolution path towards a rich diversity of different kinds of AI and robots, robotus multitudinus. Since both the AI world and the human world could be networked to the same network, it is then easy to see how they could converge, to give homo machinus. This future transhuman would have any of the abilities of humans and machines at its disposal. and eventually the ability to network minds into a shared consciousness. A lot of ordinary conventional humans would remain, but with safe upgrades available, I called them homo sapiens ludditus. As they watch their neighbors getting all the best jobs, winning at all the sports, buying everything, and getting the hottest dates too, many would be tempted to accept the upgrades and homo sapiens might gradually fizzle out.

My future evolution timeline stayed like that for several years. Then in the early 2000s I updated it to include later ideas:

human evolution 2

I realized that we could still add AI into computer games long after it becomes comparable with human intelligence, so games like EA’s The Sims might evolve to allow entire civilizations living within a computer game, each aware of their existence, each running just as real a life as you and I. It is perhaps unlikely that we would allow children any time soon to control fully sentient people within a computer game, acting as some sort of a god to them, but who knows, future people will argue that they’re not really real people so it’s OK. Anyway, you could employ them in the game to do real knowledge work, and make money, like slaves. But since you’re nice, you might do an incentive program for them that lets them buy their freedom if they do well, letting them migrate into an android. They could even carry on living in their Sims home and still wander round in our world too.

Emigration from computer games into our world could be high, but the reverse is also possible. If the mind is connected well enough, and enhanced so far by external IT that almost all of it runs on the IT instead of in the brain, then when your body dies, your mind would carry on living. It could live in any world, real or fantasy, or move freely between them. (As I explained in my last blog, it would also be able to travel in time, subject to certain very expensive infrastructural requirements.) As well as migrants coming via electronic immortality route, it would be likely that some people that are unhappy in the real world might prefer to end it all and migrate their minds into a virtual world where they might be happy. As an alternative to suicide, I can imagine that would be a popular route. If they feel better later, they could even come back, using an android.  So we’d have an interesting future with lots of variants of people, AI and computer game and fantasy characters migrating among various real and imaginary worlds.

But it doesn’t stop there. Meanwhile, back in the biotech labs, progress is continuing to harness bacteria to make components of electronic circuits (after which the bacteria are dissolved to leave the electronics). Bacteria can also have genes added to emit light or electrical signals. They could later be enhanced so that as well as being able to fabricate electronic components, they could power them too. We might add various other features too, but eventually, we’re likely to end up with bacteria that contain electronics and can connect to other bacteria nearby that contain other electronics to make sophisticated circuits. We could obviously harness self-assembly and self-organisation, which are also progressing nicely. The result is that we will get smart bacteria, collectively making sophisticated, intelligent, conscious entities of a wide variety, with lots of sensory capability distributed over a wide range. Bacteria Sapiens.

I often talk about smart yogurt using such an approach as a key future computing solution. If it were to stay in a yogurt pot, it would be easy to control. But it won’t. A collective bacterial intelligence such as this could gain a global presence, and could exist in land, sea and air, maybe even in space. Allowing lots of different biological properties could allow colonization of every niche. In fact, the first few generations of bacteria sapiens might be smart enough to design their own offspring. They could probably buy or gain access to equipment to fabricate them and release them to multiply. It might be impossible for humans to stop this once it gets to a certain point. Accidents happen, as do rogue regimes, terrorism and general mad-scientist type mischief.

And meanwhile, we’ll also be modifying nature. We’ll be genetically enhancing a wide range of organisms, bringing some back from extinction, creating new ones, adding new features, changing even some of the basic mechanism by which nature works in some cases. We might even create new kinds of DNA or develop substitutes with enhanced capability. We may change nature’s evolution hugely. With a mix of old and new and modified, nature evolves nicely into Gaia Sapiens.

We’re not finished with the evolution chart though. Here is the next one:

human evolution 3

Just one thing is added. Homo zombius. I realized eventually that the sci-fi ideas of zombies being created by viruses could be entirely feasible. A few viruses, bacteria and other parasites can affect the brains of the victims and change their behaviour to harness them for their own life cycle.

See http://io9.com/12-real-parasites-that-control-the-lives-of-their-hosts-461313366 for fun.

Bacteria sapiens could be highly versatile. It could make virus variants if need be. It could evolve itself to be able to live in our bodies, maybe penetrate our brains. Bacteria sapiens could make tiny components that connect to brain cells and intercept signals within our brains, or put signals back in. It could read our thoughts, and then control our thoughts. It could essentially convert people into remote controlled robots, or zombies as we usually call them. They could even control muscles directly to a point, so even if the zombie is decapitated, it could carry on for a short while. I used that as part of my storyline in Space Anchor. If future humans have widespread availability of cordless electricity, as they might, then it is far fetched but possible that headless zombies could wander around for ages, using the bacterial sensors to navigate. Homo zombius would be mankind enslaved by bacteria. Hopefully just a few people, but it could be everyone if we lose the battle. Think how difficult a war against bacteria would be, especially if they can penetrate anyone’s brain and intercept thoughts. The Terminator films looks a lot less scary when you compare the Terminator with the real potential of smart yogurt.

Bacteria sapiens might also need to be consulted when humans plan any transhuman upgrades. If they don’t consent, we might not be able to do other transhuman stuff. Transhumans might only be possible if transbacteria allow it.

Not done yet. I wrote a couple of weeks ago about fairies. I suggested fairies are entirely feasible future variants that would be ideally suited to space travel.

http://timeguide.wordpress.com/2014/06/06/fairies-will-dominate-space-travel/

They’d also have lots of environmental advantages as well as most other things from the transhuman library. So I think they’re inevitable. So we should add fairies to the future timeline. We need a revised timeline and they certainly deserve their own branch. But I haven’t drawn it yet, hence this blog as an excuse. Before I do and finish this, what else needs to go on it?

Well, time travel in cyberspace is feasible and attractive beyond 2075. It’s not the proper real world time travel that isn’t permitted by physics, but it could feel just like that to those involved, and it could go further than you might think. It certainly will have some effects in the real world, because some of the active members of the society beyond 2075 might be involved in it. It certainly changes the future evolution timeline if people can essentially migrate from one era to another (there are some very strong caveats applicable here that I tried to explain in the blog, so please don’t misquote me as a nutter – I haven’t forgotten basic physics and logic, I’m just suggesting a feasible implementation of cyberspace that would allow time travel within it. It is really a cyberspace bubble that intersects with the real world at the real time front so doesn’t cause any physics problems, but at that intersection, its users can interact fully with the real world and their cultural experiences of time travel are therefore significant to others outside it.)

What else? OK, well there is a very significant community (many millions of people) that engages in all sorts of fantasy in shared on-line worlds, chat rooms and other forums. Fairies, elves, assorted spirits, assorted gods, dwarves, vampires, werewolves, assorted furry animals, assorted aliens, dolls,  living statues, mannequins, remote controlled people, assorted inanimate but living objects, plants and of course assorted robot/android variants are just some of those that already exist in principle; I’m sure I’ve forgotten some here and anyway, many more are invented every year so an exhaustive list would quickly become out of date. In most cases, many people already role play these with a great deal of conviction and imagination, not just in standalone games, but in communities, with rich cultures, back-stories and story-lines. So we know there is a strong demand, so we’re only waiting for their implementation once technology catches up, and it certainly will.

Biotech can do a lot, and nanotech and IT can add greatly to that. If you can design any kind of body with almost any kind of properties and constraints and abilities, and add any kind of IT and sensing and networking and sharing and external links for control and access and duplication, we will have an extremely rich diversity of future forms with an infinite variety of subcultures, cross-fertilization, migration and transformation. In fact, I can’t add just a few branches to my timeline. I need millions. So instead I will just lump all these extras into a huge collected category that allows almost anything, called Homo Whateverus.

So, here is the future of human (and associates) evolution, for the next 150 years. A few possible cross-links are omitted for clarity

evolution

I won’t be around to watch it all happen. But a lot of you will.

 

Time Travel: Cyberspace opens a rift in the virtual time-space continuum

Dr Who should have written this but he didn’t so I have to. We keep seeing those cute little tears in space-time in episodes of the BBC’s Dr Who, that let through Daleks and Cybermen and other nasties. (As an aside, how come feminists never seem to object to the term Cybermen, even though 50% of them are made from women?). Dr Who calls them rifts, and it allegedly needs the energy of entire star systems to open and close them. So, not much use as a weapon then, but still a security issue if our universe leaks.

Sci-fi authors have recognized the obvious dangers of time-space rifts for several decades. They cause problems with causality as well. I got a Physics degree a long time ago (well, Applied Mathematics and Theoretical Physics, but all the maths was EM theory, quantum mechanics and relativity, so it was really a physics degree), but I have never really understood fully why causality is such a big deal. Sure it needs a lot of explaining if it fails, but why would an occasional causal error cause such a huge problem? The Daleks are far more worrying. **Politically incorrect joke censored**

I just wrote about time travel again. All competent physicists rightly switch on their idiot filters automatically on hearing any of the terms ‘cold fusion’, ‘telekinetic’, ‘psychic’, ‘perpetual motion machine’, ‘time travel’ or ‘global warming catastrophe’. Sorry, that last one just sort of crept in there. Time travel is not really possible, unless you’re inside a black hole or you’re talking about a particle shifting atoseconds in a huge accelerator or GPS relativistic corrections or something. A Tardis isn’t going to be here any time soon and may be impossible and never ever come. However, there is a quite real cyberspace route to quite real time travel that will become feasible around 2075, a virtual rift if you like, but no need to activate idiot filters just yet, it’s only a virtual rift, a rift in a sandbox effectively, and it won’t cause the universe to collapse or violate any known laws of physics. So, hit the temporary override button on your idiot filter. It’s a fun thought experiment that gets more and more fun the more you look at it. (Einstein invented thought experiments to investigate relativity, because he couldn’t do any real experiments with the technology of his time. We can’t verify this sort of time travel experimentally yet so thought experiment is the only mechanism available. Sadly, I don’t have Einstein’s brain to hand, but some aspects at least are open to the rest of us to explore.) The hypothesis here is that if you can make a platform that stores the state of all the minds in a system continuously over a period from A to B, and that runs all those minds continuously using a single editable record, then you can travel in time freely between A and B.  Now we need to think it through a bit to test the hypothesis and see what virtual physics we can learn from it, see how real it would be and what it would need and lead to.

I recognized on my first look at it in

http://timeguide.wordpress.com/2012/10/25/the-future-of-time-travel-cheat/

that cyberspace offers a time travel cheat. The basic idea, to save you reading it now that it’s out of date, is that some time soon after 2050 – let’s take 2075 as the date that crowd-funding enables its implementation – we’ll all be able to connect our brains so well to the machine world that it will be possible to share thoughts and consciousness, sensations, effectively share bodies, live electronically until all the machines stop working, store your mind as a snapshot periodically in case you want to restore to an earlier backup and do all sorts of really fun things like swapping personalities. (You can see why it might attract the required funding so might well become real).  If that recording of your mind is complete enough, and it could be, then, you really could go back to an earlier state of yourself. More importantly, a future time tourist could access all the stored records and create an instance of your mind and chat to you and chat and interact with you from the future. This would allow future historians to do history better. Well, that’s the basic version. Our thought experiment version needs to go a bit further than that. Let’s call it the deluxe version.

If you implement the deluxe version, then minds run almost entirely on the machine world platform, and are hosted there with frequent restore points. The current state of the system is an interactive result of real-time running of all the minds held in cyberspace across the whole stored timeline. For those minds running on the deluxe version platform, there isn’t any other reality. That’s what makes up those future humans and AIs on it. Once you join the system, you can enjoy all of the benefits above and many more.

You could actually change old records and use the machines to ripple the full system-wide consequences all the way through the timeline to whenever your future today is. It would allow you to go back to visit your former self and do some editing, wouldn’t it? And in this deluxe version, the edits you make would ripple through into your later self. That’s what you get when you migrate the human mind from the Mk1 human brain platform into the machine world platform. It becomes endlessly replicable and editable. In this deluxe version, the future world really could be altered by editing the past. You may reasonably ask why we would allow any moron to allow that to be built, but that won’t affect the theoretical ability to travel in time through cyberspace.

It is very easy to see how such a system allows you to chat with someone in the past. What is less obvious, and what my excuse for a brain missed first time round, is that it also lets you travel forwards in time. How, you may reasonably ask, can you access and edit records that don’t exist yet? Well, think of it from the other direction. Someone in the future can restore any previous instance of you from any time point and talk to them, even edit them. They could do that all in some sort of time-play sandbox to save money and avoid quite a few social issues, or they could restore you fully to their time, and since the reality is just real-time emulation all rippled through nicely by the machine platform, you would suddenly appear in the future and become part of that future world. You could wander around in a future android body and do physical things in that future physical world just as if you’d always lived there. Your future self would feel they have travelled in time. But a key factor here is that it could be your future self that makes it happen. You could make a request in 2075 to your future self to bring you to the future in 2150. When 2150 arrives, you see (or might even remember) the request, you go into the archives, and you restore your old 2075 self to 2150, then you instruct deletion of all the records between 2075 and 2150 and then you push the big red button. The system runs all the changes and effects through the timeline, and the result is that you disappear in 2075, and suddenly reappear in 2150.

There would be backups of the alternative timeline, but the official and effective system reality would be that you travelled from 2075 to 2150. That will be the reality running on the deluxe system. Any other realities are just backups and records on a database. Now,so far it’s a one way trip, far better if you can have a quick trip to the future and come back. So, you’re in 2150, suppose you want to go back again. You’ve been around a while and don’t like the new music or the food or something. So before you go, you do the usual time mischief. You collect lots of really useful data about how all the latest tech works, buy the almanacs of who wins what, just like in Back to the Future, just in case the system has bugs that let you use them, and you tweak the dials again. You set the destination to 2075 and hit the big red button. The system writes your new future-wise self over your original 2075 entry, keeping a suitable backup of course. The entry used by the deluxe system is whatever is written in its working record, and that is the you that went to 2150 and back. Any other realities are just backups. So, the system ripples it all through the timeline. You start the day in 2075, have a quick trip for a week’s holiday in 2150, and then return a few minutes later. Your 2075 self will have experienced a trip to 2150 and come back, complete with all the useful data about the 2150 world. If you don’t mess with anything else, you will remember that trip until 2150, at which time you’ll grab a few friends and chat about the first time you ever did time travel.

All of the above is feasible theoretically, and none of it violates any known physics. The universe won’t collapse in a causality paradox bubble rift if you do it, no need to send for Dr Who. That doesn’t mean it isn’t without issues. It still creates a lot of the time travel issues we are so familiar with from sci-fi. But this one isn’t sci-fi – we could build it, and we could get the crowd-funding to make it real by 2075. Don’t get too excited yet though.

You could have gone further into the future than 2150 too, but there is a limit. You can only go as far as there exists a continuous record from where you are. You basically need a road that goes all the way there. If some future authority bans time travel or changes to an incompatible system, that represents a wall you can’t pass through. An even later authority could only remove that wall under certain circumstances, and only if they have the complete records, and the earlier authority might have stopped storing them or even deleted earlier ones and that would ruin any chances of doing it properly.

So, having established that it is possible, we have to ask the more serious question: how real is this time travel? Is it just a cyberspace trick with no impact on the real world? Well, in this scenario, your 2075 mind runs on the deluxe system using its 2075 record. But which one, the old one or the edited one? The edited one of course. The old version is overwritten and ceases to exist except as a backup. There remains no reality except the one you did your time travel trip in. Your time trip is real. But let’s ask a few choice questions, because reality can turn out to be just an illusion sometimes.

So, when you get home to 2075, you can print off your 2150 almanac and brag about all the new technologies you just invented from 2150. Yes?

Yes… if you implement the deluxe version.

Is there a causality paradox?

No.

Will the world end?

No.

But you just short-circuited technology development from 2075 to 2150?

Yes.

So you can do real time travel from 2075? You’ll suddenly vanish from 2075, spend some time in 2150, and later reappear in 2075?

Yes, if you implement the deluxe version.

Well, what happens in 2150?

You’ll do all the pushing red button stuff and have a party with your friends to remember your first time trip. If you set the times right, you could even invite your old self from 2075 as a guest and wave goodbye as you* goes back to 2075.

Or you* could stay in 2150 and there’d be two of you from then on?

Yes

OK, this sounds great fun.  So when can we build this super-duper deluxe version that let’s you time travel from 2075 to 2150 and go back again.

2150

And what happens to me between 2075 and 2150 while I wait for it to be built?

Well, you invest in the deluxe version, connect into the system, and it starts recording all its subscribers’ minds from then on, and you carry on enjoying life until 2150 arrives. Then you can travel from 2075 to 2150, retrospectively.

Retrospectively?

Well, you can travel from 2075 to whatever date in the future the deluxe system still exists. And your 2075 self will fully experience it as time travel. It won’t feel retrospective.

But you have to wait till that date before you can go there?

Yes. But you won’t remember having to wait, all the records of that will be wiped, you’ll just vanish in 2075 and reappear in 2150 or whenever.

What *insert string of chosen expletives here* use is that?

Erm…. Well…. You will still have enjoyed a nice life from 2075 to 2150 before it’s deleted and replaced.

But I won’t remember that will I?

No. But you won’t remember it when you’re dead either.

So I can only do this sort of time travel by having myself wiped off the system for all the years in between after I’ve done it? So the best way of doing that is not to bother with all the effort of living through all those years since they’re going to be deleted anyway and save all the memory and processing by just hibernation in the archives till that date arrives? So I’ll really vanish in 2075 and be restored in 2150 and feel it as time travel? And there won’t be any messy database records to clean up in between, and it will all be nice and environmentally friendly? And not having to run all those people years that would later be deleted will reduce storage and processing costs and system implementation costs dramatically?

Exactly!

OK, sounds a bit better again. But it’s still a fancy cyberspace hibernation scheme really isn’t it?

Well, you can travel back and forth through time as much as you like and socialize with anyone from any time zone and live in any time period. Some people from 2150 might prefer to live in 2075 and some from 2075 prefer to live in 2150. Everyone can choose when they live or just roam freely through the entire time period. A bit like that episode of Star Trek TOS where they all got sent through a portal to different places and times and mixed with societies made of others who had come the same way. You could do that. A bit like a glorified highly immersive computer game.

But what about gambling and using almanacs from the future? And inventing stuff in 2075 that isn’t really invented till 2150?

All the knowledge and data from 2150 will be there in the 2075 system so you won’t have anything new and gambling won’t be a viable industry. But it won’t be actually there until 2150. So the 2075 database will be a retrospective singularity where all of the future knowledge suddenly appears.

Isn’t that a rift in the time-space continuum, letting all the future weapons and political activists and terrorists and their plans through from 2150 to 2075? And Daleks? Some idiot will build one just for the hell of it. They’ll come through the rift too won’t they. And Cyberpersons?

It will not be without technical difficulties. And anyway, they can’t do any actual damage outside the system.

But these minds running in the system will be connected to android bodies or humans outside it. Their minds can time travel through cyberspace. Can’t they do anything nasty?

No, they can only send their minds back and connect to stuff within the system. Any androids and bodies could only be inhabited by first generation minds that belong to that physical time. They can only make use of androids or other body sharing stuff when they travel forwards through time, because it is their chosen future date where the android lives and they can arrange that. On a journey backwards, they can only change stuff running in the system.

 And that’s what stops it violating physics?

Yes

So let’s get this straight. This whole thing is great for extending your mind into cyberspace, sharing bodies, swapping personalities, changing gender or age, sharing consciousness and  some other things. But time travel is only possible for your mind that is supported exclusively in the system. And only that bit in the system can time travel. And your actual 2075 body can’t feel the effect at all or do anything about it? So it’s really another you that this all happens to and you start diverging from your other cyber-self the moment you connect. A replica of you enjoys all the benefits but it thinks it is you and feels like you and essentially is you, but not in the real world. And the original you carries on in parallel.

Correct. It is a big cyberspace bubble created over time with continuous timeline emulation, that only lets you time travel and interact within the bubble. Like an alternative universe, and you can travel in time in it. But it can only interact with the physical universe in real time at the furthermost frontier of the bubble. A frontier that moves into the future at the same speed as the rest of the local space-time continuum and doesn’t cause any physics problems or real time paradoxes outside of the system.

So it’s not REAL time travel. It’s just a sort of cyber-sandbox, albeit one that will be good fun and still worth building.

You can time travel in the parallel universe that you make in cyberspace. But it will be real within that universe. Forwards physical time travel is additionally possible in the physical universe if you migrate your mind totally into cyberspace, e.g. when you die, so you can live electronically, and even then it is really just a fancy form of hibernation. And if you travel back in time in the system, you won’t be able to interact with the physical stuff in the past, only what is running on the system. As long as you accept those limitations, you can travel in time after 2075 and live in any period supported after that.

Why do all the good things only ever happen in another universe?

I don’t know.

No physics or mathematics has knowingly been harmed during this thought experiment. No responsibility is accepted for any time-space rifts created as a result of analytical error.